Toribash
Original Post
Playing this game is too much of a commitment
This is not much of a suggestion, more of a critique.

I believe that the main reason this game hasn't attracted more people is that you have to be unemployed or a kid to enjoy it. Any time you want to play Toribash, you can't click a button and start playing. You have to get in a server and wait. Let's say it has 5 players which sounds about average: you have to wait 5-10+ minutes every time you want to play. If you lose, which is more likely for a new player, back you go to the queue.
Playing a couple of <5m games could take you half an hour for no good reason.

I don't have any suggestion but I think this is by far the worst aspect of the game and should be given consideration.
Last edited by Dinis; Dec 11, 2019 at 10:16 PM.
Originally Posted by Tuna View Post
I guess that's the appeal to quick aikido... in my mind the only other alternative would be a total redesign of the queue system.

A redesign of the queue system is unlikely and would piss off virtually everybody. In my mind it would be that everyone plays and it rotates the players.
This hasn't been done because it's a stupid idea.

An alternative would be quicker mods, although this would likely get really repetitive with a smaller range of play styles.


This game suffers from a very unique style that is hard for newcomers, which is what is both good and bad about it.

¯\_(ツ)_/¯

Don’t be ridiculous. The lobby system is atrocious and outdated. The games “style” has nothing to do with the fact that I have to sometimes wait twenty minutes to play one boxshu match.
Last edited by Gouyard; Dec 12, 2019 at 08:27 AM.
reminder that spending time meaninglessly when technology allows you not to spend time is backwards thinking.
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for tourneys you could, for example, follow thislayers join the tourney and get put into a normal waiting room. let's call it room 1.
once room 1 gets enough players, they get matched in pairs into rooms 1.1, 1.2, etc.


can't it all be so simple
Last edited by Dinis; Jan 16, 2020 at 02:18 PM. Reason: <24 hour edit/bump
Originally Posted by Wounder View Post
Eh. People spend hours in queues for league, clash royale, and whatever else. I think the childish, sometimes stupid put bad rules / ideas into place, and add a bad atmosphere to the game. Ever since I started playing TB I had issues with staff members being mean and shit, that made me not want to play.


Games like League, etc, don't 'hire' 15 year olds out of their mothers basements to run games like TB does.

people queue for 10 minutes for a 40 minute game in league, Toribash games are like 5 minutes tops
What wait time? jo priv and 1v1, no wait. That was the solution devised after dev considered wait times, I'm guessing. Plus some people like the wait between matches.
Originally Posted by DrGonz View Post
What wait time? jo priv and 1v1, no wait. That was the solution devised after dev considered wait times, I'm guessing. Plus some people like the wait between matches.

That is not a solution, rather an alternative. I don't like to wait between my matches, so I should have the option of decreasing the time. I've stopped playing public tournaments and even event tournaments all together because of how excruciatingly long it takes, and the rarity of them actually happening. I should have the option to be able to just get on Toribash, join a lobby, and be able to play some quick games.
Originally Posted by DrGonz View Post
Yeah man you just described QA

No he didn't. Even in a QA lobby, you have to wait a couple minutes between games if you lose; that's not what he said at all. He's suggesting that you shouldn't have to wait at all between games and, considering the length of a Toribash game, it seems like a fair suggestion. Even in QA, the queue system is flawed.
Last edited by ruby; Jan 23, 2020 at 10:38 PM.
Originally Posted by ruby View Post
No he didn't. Even in a QA lobby, you have to wait a couple minutes between games if you lose; that's not what he said at all. He's suggesting that you shouldn't have to wait at all between games and, considering the length of a Toribash game, it seems like a fair suggestion. Even in QA, the queue system is flawed.

Word you're right. Potentially have to wait at most 2 minutes in QA, given that it's very accelerated and regular dojo size. Doesn't seem like much of a "flaw" to me, but...

Unfortunately the criticism gives the impression that it come from a place of entitlement.
Additionally all that needs to be done is to ask a room if anyone wants to 1v1, and more often than not someone will.
They might claim that it's not a solution, but an alternative - at least I have an idea of what to do about impatience.
It isn't much of a fair suggestion, considering they don't offer any suggestion and there is a way to avoid waiting, but it's refused.
Just makes anyone taking that stance sound... unpleasant.

Unless someone can offer a suggestion it doesn't seem like much more than whining that they have to wait. Not trying to be rude, it just feels fairly obvious. Yes, you have to wait, it's a queue based system. Come up with a solution or an alternative, or grin and bear it.
Last edited by DrGonz; Jan 24, 2020 at 12:38 PM. Reason: new line bug
Fair point, there haven't really been any suggestions so far--but that doesn't undermine the fact that the queue system does need to be changed (and, by the way, calling people unpleasant for recognising that something's wrong is an unreasonable stance to take).

Example: hosting an ETourney can be a bit of a hassle since, especially with a lot of players in the room, it can take a long time, which means two things:
-
  1. Staff's job is harder (more time spent, more moderation needed etc.)
  2. Players sit around for longer, which is boring
This sort of thing is fine in a bet server for example, since players at least have something to do. But in other servers, like public ABD or a tournament, it's a grand waste of time and I often see people leave for (I assume) that reason alone.

My suggestion would be that there needs to be some sort of option to run multiple games at once (probably more viable in TB Next, but still). In doing so, 4 players could play at once, which is a win-win for everyone.

Thoughts?

Edit: waiting for QA is of course an improvement on normal games, but waiting 2 minutes for a game that will also last two minutes isn't a great ratio. Compare it to, for example, League of Legends, where you queue for 5-10 minutes to play for 30+.

That, and sitting in a room with 3 other players sort of sacrifices the community vibe of sitting in a 20+ room.
Last edited by ruby; Jan 24, 2020 at 01:18 PM.