Toribash
View Poll Results:
0 Votes / 0%
Voters: 0. You may not vote on this poll
View Poll Results

is it in a desirable state?: You can't have a desirable economy when the game itself is stagnant.

if not, what could save the economy?: Saving the game would be a good start.

would you rather have everyone in the community running around with at least 10,000 tc?: They would ultimately end up losing it in bets / duels unless they are good at the game, that's why average / bad players are poor while the good players can easily get millions of TC.

SHOULD art be as expensive as it is? should textures be as expensive as they are right now?: Art prices are a natural occurrence, there's no system in place that dictates what art is valued at other than what people are willing to pay for it.

SHOULD staff bring back 5000 tc tournaments but raise the prize money? would that do good for the economy?: Staff need to do many things, but they have been busy hiring femboys in furry suits for the last couple of years and now we see most players have been perma banned for nonsense. Wonder why nobody plays anymore hmmm....maybe becuase they got banned for 'harrassment / transphobia' or some other progressive woke bullshit nobody cares about except the ones in positions of power. just my opinion tho.
I have some... t h o u g h t s

Toribash Esports CAN be a thing.

The thing Toribash lacks is change. The meta isn't changing that much imo. Old players use the same broken tactics.


Also, the lack of COOL events make the ES look like complete slackers. I joined shitty ETourneys where they modify the mod's gravity, add a dojo in boxshumushu, tori's are back-to-back, etc... and coming from the RANK 3 PLAYER OF TORIBASH DURING SEASON 1, it doesn't look competitive. It makes Toribash look like a joke.


One thing the ES could've done (examples incoming) was analyze which moves in lenshu3ng are broken (mostly contract knee openers/kicking openers)
then nerf those openers by making minor adjustments in mod maker, such as decreasing the foot sizes

another example would be runners in lenshu3ng; they could decrease the dojo size by a few numbers to "nerf runners"

heck, they could also add 100k winpoints to reward aggressive players in ABD because a lot of players lift

but I don't see ES implementing those ^^^ :rolling_eyes: :rolling_eyes: :rolling_eyes:


---


I think the new market was made to generate $$$ and sink TC.


TC needs to get sunk


Well, to balance the rising TC problem, I think automatic lotteries (weekly, every 2 weeks, or for a month) could be a thing.





----


I personally think that if the ingame UI was made more minimalistic with a bit of cool animations, it would attract more people.


---


I actually planned on creating a meta moves list for noobs
the motivation was to teach them what moves seem good and why
planned on basing off those meta moves on tournament replays


---


Oh wellzies, whatever


Toribash is kinda in an "eh" situation right now.


If people knew that they could gain $$$ by playing toribash, they'd play this game for sure.

<font face=&quot>https://imgur.com/iq1bSjp</font>
Toribash Season 1 Rank 3 | Ex-ES Artist | Ex-Mascot of [Alpha]
CLAN LEAGUE WINNER - 2019, 2025
One thing the ES could've done (examples incoming) was analyze which moves in lenshu3ng are broken (mostly contract knee openers/kicking openers)
then nerf those openers by making minor adjustments in mod maker, such as decreasing the foot sizes

another example would be runners in lenshu3ng; they could decrease the dojo size by a few numbers to "nerf runners"

heck, they could also add 100k winpoints to reward aggressive players in ABD because a lot of players lift

Not going to speak for ES and/or modmakers, but my impression has always been that despite asking for change, hardcore players actually take it very poorly. Each time mods are tweaked in any way that's not already commonly used by players, staff get shit for it and are asked to revert everything back - so it's very likely that ES just gave up at this point.

Fun mods/tourneys, on the other hand, provide more room for experiments - you add some weird gamerules that break the existing meta and require players to come up with something new, but you don't have to test the mod for months to make sure it's true to esports standards. Considering all our staff are volunteers, it makes sense nobody would want to spend their time arguing over how competitive the mod they're hosting their event in is.