Toribash
Original Post
Allow replay viewing while in-lobby
Waiting in queue and viewing replays should be supported in-game. Leaving the lobby to view your replay should be a thing of the past. Replays should have better sort options and exporting replays need in game support.



converting to mp4 with native support would be a lifesaver, do not point me in the direction of the workaround, I've heard it already and my point still stands. Regardless that suggestion is essentially flavortext to the original idea, it is more important to me that viewing replays doesn't boot you from lobbies.
walah walah muda muda
Originally Posted by jsph View Post
how many times does this have to be reiterated to you? have you worked it in your head at all? have you *seen* what replay files actually are? they're literally just coordinates and shit dude



I UNDERSTAND WHY IT DOESN'T WORK THAT WAY SPECIFICALLY, THERE IS STILL THE POSSIBILITY TO CREATE CODE THAT ALLOWS YOU TO SAVE THE REPLAY AGAIN AND EXPORT IT.




"SAVE AS..." HAS BEEN A THING FOR DECADES


ANOTHER TORIBASH WINDOW OPENS UP SHOWS YOU THE CODE AND ASKS YOU "WOULD YOU LIKE THIS REPLAY TO BE AT WHICH FORMAT"



I like the devs at Nabi personally, so not to really disparage the team but



I MUST BE GODDAMN WOZNIACK,


REGARDLESS, I STILL AM NOT CONCERNED ABOUT THAT ASPECT IN THIS POST, PLEASE READ TITLE OF THE POST I MADE THAT YOU REPLIED TO.
walah walah muda muda
Originally Posted by Death29 View Post
I'm aware you said "don't tell me a workaround" but by the sounds of it you might not have heard of this one.

I watch replays sitting in lobbies all the time, just go to your local files and find the rpl you want to watch. Right click it and press open with, then find your toribash file directory and open it using "ToribashSP" then every time you double click on a replay it'll open in ToribashesSP client and won't boot you from the lobby

This is the workaround I found to be the most helpful, thanks
walah walah muda muda
Originally Posted by jsph View Post
i assumed this guy knew what multiclienting was, and wanted a way to view replays in the same client without being disconnected from the lobby




i cannot stress this enough

if i turned a .txt file into an .mp4 file what do you think would happen? do you think a video of the text would magically appear

If you don't understand how coding works, just say that.
walah walah muda muda
It is a limitation to the medium, the fact that you can't see it's taking some innovation that just isn't worth developer time (which is already a consensus I can get behind) stop telling me the shit is flat out impossible because it isn't. It's a small dev team doing the best they can.
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regardless, please stay on topic with the OP.
Last edited by Shogunna; Sep 10, 2024 at 07:03 AM. Reason: <24 hour edit/bump
walah walah muda muda
Originally Posted by jsph View Post
it's totally possible fwiw but not by saving a replay as a different file format

A Separate program to do that can be made, the dev team didn't decide that was what would be best for there game at the time, regardless the topic is more about the TITLE OF THE OP
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also, replays that the other player still moves when you edit your turns would be a cool feature too.
Last edited by Shogunna; Sep 12, 2024 at 02:36 AM. Reason: <24 hour edit/bump
walah walah muda muda
Originally Posted by kani View Post
what exactly do u think happens when u touch the "other player" that is still moving in the "replay"?

They should continue "inputting" their original moves.
walah walah muda muda
Originally Posted by kani View Post
Yeah, so after the first impact they will fall on the floor and wiggle around not doing any of the stuff that they did in their "original moves"

this is factually incorrect. The data would continue and only touching them would move them off axis, resulting in awkward movement but the same move commands and that is
exactly what I am asking for. Too many striking replays result in nobody touching eachother at the lower levels.


New players would benefit greatly if they can learn exactly what they did to move towards the opponent while also still dodging their original moves, or when an opponent stands still and then decides to move they'll be able to see if they could've got to them faster.


It's kind of common sense to actually see it that way in the first place. It's why they made 'comeback practice' in the first place, this is just a better step in the same direction.
walah walah muda muda
ok this has derailed from the original thread purpose quite a bit by now

We don't have plans to allow simultaneous multiplayer + free play replay viewing within same game instance. That requires pretty extensive architectural changes to game backend and isn't really worth the effort.
You can view replays while idling in a MP room by running a second game instance which is a method that's been there pretty much forever. With the Steam version that'd be toribashSP.exe and with standalone that'd be the regular toribash.exe.