| Nomad Moderated Message: |
| Be more straightforward with your uplifting messages or I'll fucking skin you alive. |
there really isnt much to visualize when ur playing boxshu
u just camp and wait for the other guy to launch to you and then u counterattack or you just run around the entire box until eventually the same thing happens
50 tf doesnt give you much room to work with and it makes close quarters fighting pure 50/50 every single time
there isnt a single incoming attack you can reliably defend from and counter because almost always you get put into a bad position and lose in the next turn anyway due to instagib/instant dq/50tf
if you're defending an attack and countering in a mod like boxshu then the opponent is terrible at the game
i have one single playstyle:
I'll just say at the start I have no plans, no metas, no nothing, so I start basic, then:
>situation happens
>can I do this?
>I'll try anyway
>if succeed: great
>else: fuck
Can i get this decap? can I save myself after being lifted?
All that matters to me is I'm in a good position and the other guy is in a bad position. If this isn't happening then I just do whatever I can to put the things in their places
I just try random shit, like kicking, lifting etc. and trying to get out of bad places.
| Nomad Moderated Message: |
| Be more straightforward with your uplifting messages or I'll fucking skin you alive. |
ohhhh well in that case what i said earlier could be how i experience playing comp
im probably the worst person to ask this question because i don't think when i play
i just obsess over how the replay looks in the end win or lose
having a playstyle thats entertaining for people to watch rather than the usual boring playstyle that everyone else has is enough for me ^_^
winning while playing that way just makes it that much better
sure i sacrifice all the toridollars playing the way i do but theres people out there who need it more than me
playing in a way that looks cool so that the noobs in the lobby would see what "high level" looks like and want to play more to learn how to move that way while beating ur opponents, thats all i ever cared about
| Nomad Moderated Message: |
| Be more straightforward with your uplifting messages or I'll fucking skin you alive. |
Talking about singleplayer, i usually just improvise a random thing and start just trying to get some good movement from there, and at some point i put like little metas, like i can do a Split, splitcaps, decap or some stuff that look a bit impressive to me.
At mp, i just try to survive most of the time, but sometimes i feel that thing you're talkin', it's like, trying to guess what's gonna do ur opponent next turn, and doing things to catch up his movements, thinking "i know he's gonna move like this cuz -whatever it's tori joints can make from it's position-" and feeling like you're making those movements cuz those worked. It's a bit like listening "eye of the Tiger" and wanting to fight even if u never had fight before
| Nomad Moderated Message: |
| Be more straightforward with your uplifting messages or I'll fucking skin you alive. |
yeah u get the idea, it always here and there for me too until hit like 10k-15k games then it started becoming the norm, and the ur analogy of eye of the tiger is spot on, back when i was just starting to experience it, the word i used to describe that sensation was inspiration. but recently i found that kinesthesia is the correct term, its like driving a car and knowing where the back of your car ends and the front of car is so u dont clip/hit anything, if u take a turn and come close to a wall, u can "feel" the car and the distance between it and the wall even though youre isolated in the drivers seat