Toribash
Original Post
Toribash 3.9 development
Hi,

For those who want to test the alpha releases and follow development of 3.9 I will post updates here:

Here is the first alpha release. This is ONLY the exe file. Put it into your current toribash directory to test.
https://cache.toribash.com/tb-3.9-1.zip

New features I am testing in this build:
- Real time ray tracing - enable it in options. works with GeForce 9800 GT
- Shaders menu (open with ctrl-h)
- Reflective non-shader bodyparts/joints
Last edited by hampa; Mar 25, 2010 at 08:34 AM.
Originally Posted by culapou View Post
Sweet, graphics are all awesome now, just now we need some more gameplay options.

Seconded,I don't care about the graphics and I'm sure true players don't,we all care about the gameplay,I'm sure many would like mod triggers above the best graphics tb could have.
I still don't understand where to put it.
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Originally Posted by MIMZ360 View Post
What do you guyz mean by directory folder. I'm on a mac

This release is PC only. Mac users will have to wait for the final version.
Originally Posted by Pate5 View Post
The shaders menu is very useful. I think those glossy joints are way too shiny without shaders. I mean it really, it makes your nice textures a mess. I would decrease the shine, a lot.

With shaders, the raytracing looks neat. Maybe it's also a little too glossy, but not as much as without shaders. Also, the raytracing uses a lot of power. I have an ATI gpu (HD4770) so maybe because of that?

When we will get in-game antialiasing options?

I select the maximum AA that the card supports.
Originally Posted by Orfeas View Post
We have the same problem.

Put into the same folder as your current toribash.exe is in.

Probably something like c:/games/toribash-3.88/
<3 <3 <3 shader menu. This will make video makers lives so much easier Im sure.

Im also having lag issues, but that has been a problem for me since I switched to windows 7. Will try to run it in WINE on Ubuntu later.

I noticed that sometimes the edges of black joints (demon etc) have a tiny ring of white around them if the shader is a dark one like inverted or something.

Can't wait to see the final version of this.
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it makes the texture so ugly, i like the reflection in joints but in body parts sucks
also
slipanc, i've tested it in 3 versions
3.85 = fine
3.86 = fine
3.88 = fine
nothing wrong if you use it with tb 3.8.
but, are you sure if you pasted it correctly in toribash folder ?

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Originally Posted by Maniaco View Post
it makes the texture so ugly, i like the reflection in joints but in body parts sucks

I actually liked the non-joint parts :/

Switched to 30fps and it runs beautifully. Looks great so far. Ground reflections don't show textures, and still get the outer joint glow thing that looks wierd...but even more excited now
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