Toribash
Thanks for all the comments, and beserker10, that move is actually a corkscrew, check some tutorials on youtube and with a bit of practice you should get the hang of it.

Here's my entry for the first round of the on-going Nabi event.
I might turn it into a tricking replay when I have the time to.
Attached Files
We're still kids in buses longing to be free.
an great replay the best thing in this replay is the opener but i dont like so much that you punsh uke .. but overall great replay
Once again thanks for all the comments, and Jaker, I totally agree, the punch wasn't my first option but it was the only way I was able to make it work.

I need to get some sleep.

http://forum.toribash.com/showpost.p...&postcount=252
We're still kids in buses longing to be free.
Just copy paste the mod in data->mods, then open the replay.

The mod is round2.tbm, which can be found in Oblivion's link. Download it.
Last edited by Luminusian; Jan 15, 2011 at 06:28 PM.
yeah ok
You have had an awes exectutioned idea, well done oblivion.
Two or three things about the replay: the part of flips and shits is perfect, nothing to discuss on it.After the replay appears to be made by another guy (perhaps you spent much time on the first part and didn't want to work so hard in the second too). Same thing, goes for the pose.

u r good dude
Thanks for helping them Luminusian, those instructions will work for this new mod too since it's not on your folder yet.

Latest Nabi event entry http://forum.toribash.com/showpost.p...&postcount=281 .

I've attached another replay that I made 3 months ago but decided not to post at that time because it's split into two parts and the second part is just the pose (damn you joint limit). Oh well, can't do anything about it so here it is.

You can watch the two parts put together in Muffindo's "Induced Juxtaposition" at 1:54.
Attached Files
Oblivion.rpl (868.2 KB, 291 views)
Oblivion (2).rpl (102.2 KB, 235 views)
Last edited by Oblivion; Jan 24, 2011 at 08:38 PM.
We're still kids in buses longing to be free.
May I ask, what's a Joint Limit?

Anyways, that spar was extremely epic. I mean like you're battling yourself? Seriously awesome. I've never seen an SP replay this good. Or, I've never even put into thought that an SP spar can get this good. Really good, no flaws in my opinion.
yeah ok
Thanks for the comments once again, and @Luminusian: the joint limit is the maximum number of times you can change the state (Hold/Relax/Extend/Contract) of a joint in a single file. If you go past that limit you can't save your replay, and if you add in the rest of your movements into the same file by hacking, it'll glitch.

When doing a 500 frame replay you don't need to worry about it and that's why lots of replay-makers aren't aware of its existence, but when doing more complex replays like the spar or the freerun I posted it's easy to reach that limit.

When this happens you can either finish the replay there or continue it in a another file, linking both parts by copying your last movements on the first file to the second one, which makes it a lot less enjoyable to watch and harder for videomakers to record.

I don't know why this restriction exists since I'm clueless about programing and how the game is coded, but removing it would be in my opinion a great improvement for future versions of the game.

Uploaded again "Positive Tension" and its mod because I decided to make some minor changes to the last building relevant for the future.
Attached Files
Oblivion - Positive Tension.rpl (670.2 KB, 404 views)
oblivionparkour1.tbm (1.8 KB, 707 views)
Last edited by Oblivion; Jan 26, 2011 at 06:39 PM.
We're still kids in buses longing to be free.
so this is ONE of the best single player (spar) replay waht i have ever seen .. but the best has an another guy, nuthug.... i love the smoothnis but frame 1041-917 this corkscrew ..nobody make this after an kick in his body ..<- thats the only ''mistake'' waht ive seen there .overall a great replay thats just an critic.. i love it <3