Toribash
Original Post
[tex]Head. Animal i have become...
So hello.
I was trying to keep it in a secret, but anyway need some ideas and advices

1st version


Cnc, please.

2nd version



fixing 2nd version

update for 2nd

Last edited by Maldret; Feb 14, 2012 at 08:28 PM.
Thanx for ur comments (: its important for me.
well.. i remade the mouth.. i didnt just delete it.. just tryed to drag it to forward
i hope this looks better..

another version :o

pic


is it better?


edit:

sphere

Last edited by Maldret; Feb 11, 2012 at 07:51 PM.
Oh god the latest update remind me so much of the good ol' grotesque games like Quake1... I like it! Would want to see how it would look like if you added a slight texture to the skin and muscles, something easy like grain or anything, just an idea, probably won't look good.

"What is Quake1?"

A very censured example:

Jalis: Freelancer, you're a duck | Sachi: Freelancer, you're a duck | Reanimator: Freelancer, you're a duck
satiknee: Freelancer, you're a duck | Wiggi: Freelancer, you're a duck | Tarlan: Freelancer, you're a duck
Eye needs muscles ,

Also eye looks flat and out of place

Sharpen up the hole on his left side where there should be an ear. It looks too blurry. Try add some skin hanging, don't forget to shade the tissue accordingly.
Jalis: Freelancer, you're a duck | Sachi: Freelancer, you're a duck | Reanimator: Freelancer, you're a duck
satiknee: Freelancer, you're a duck | Wiggi: Freelancer, you're a duck | Tarlan: Freelancer, you're a duck
Oh.. Thanx so much for comments and great ideas (:

fixed:

eye


left skin




i will fix an ear next + thinking about other details.
any ideas are welcome (:
About slight texture ofc i will try it (: after everything will be done. allready i can say it will looks like old school horros <3


btw im fallout and quake 1,2 fan <3

p.s. 1st post edited
Last edited by Maldret; Feb 12, 2012 at 03:43 PM.
Tengo,

is that close to ur idea about muscles?



making darker makes muscles "dead" in my opinion
or i just doing it wrong D:
Last edited by Maldret; Feb 12, 2012 at 05:58 PM.
Well yes it has potential , but there is still much to do, I think it will turn out just fine. IF done right.
Last edited by Freelancer; Feb 13, 2012 at 10:12 PM.
Jalis: Freelancer, you're a duck | Sachi: Freelancer, you're a duck | Reanimator: Freelancer, you're a duck
satiknee: Freelancer, you're a duck | Wiggi: Freelancer, you're a duck | Tarlan: Freelancer, you're a duck


I did some very quick just-for-showing modifications to it, maybe it will help you guys to give him ideas and comments.
Jalis: Freelancer, you're a duck | Sachi: Freelancer, you're a duck | Reanimator: Freelancer, you're a duck
satiknee: Freelancer, you're a duck | Wiggi: Freelancer, you're a duck | Tarlan: Freelancer, you're a duck
Oh never thought about in-game...been such a long time but now when you say it yeh.. Toribash is quite light and that will barly be seen.

Valid point!
Jalis: Freelancer, you're a duck | Sachi: Freelancer, you're a duck | Reanimator: Freelancer, you're a duck
satiknee: Freelancer, you're a duck | Wiggi: Freelancer, you're a duck | Tarlan: Freelancer, you're a duck
He could go down to pixel level and add some skin... can't find word.. malfunctions. (that will do)
Then again... in game , cluttred... Yeah this is beyond me as it's so much in game stuff.. Ignore me :x
Jalis: Freelancer, you're a duck | Sachi: Freelancer, you're a duck | Reanimator: Freelancer, you're a duck
satiknee: Freelancer, you're a duck | Wiggi: Freelancer, you're a duck | Tarlan: Freelancer, you're a duck