Toribash
Okay, I'll just give an overall CnC. You both need to learn how to loosen up your joints (relaxing unnecessary joints, holding slightly bent joints, etc.) Also, try to stay on your feet more often, and you need to keep your balance. Half of the spar, I've seen both of you on your hands a lot. Also, try to do some more realistic movements. Not too bad, but you guys need some practice.

P.S. - You need to give CnC to the previous person who's posted a spar.

I have 3 replays. I want some CnC, please.
Click here
Originally Posted by Gotkicks2 View Post
It looked good... if you were tricking! I can't understand why you won't attack... I mean, there where a lot of opportunities where you could execute a beautiful counter attack, instead, you turn your back on him and flip :v and yeah your opener IS fucky :u Your movements was good... for a trickster :P

I know harsh CnC when I see it. That's harsh. Trololol.

Anyways,
Gotkicks - Your opener was good, but then you made your right arm strangely stiff for a moment. I liked that side flip kick you did after. However, your landing was a bit awkward. After that, you attempted a turn around, which was successful, but I disliked how you spun around on your toes. THAT SHIT WOULD HURT IRL. The kick after looked pretty straight forward, it flowed nicely. After he lifted you, I loved that roll. It was smooth and realistic. Sadly, you brought yourself a bit too far away from him. You should try to maintain a good, certain distance. Not too close, not too far. Then, you did a nice recovery after the roll, but suddenly did a "side-to-side" run which looked quite awkward. That kick looked pretty smooth, but your right arm was ghosting through your right thigh for a while. Try to avoid ghosting through any body parts at all times. Nothing special for the next 200 frames. After he kicked your head, your reaction took quite a long time to notice. (You fell down about 50 frames after the knock out) Once you "died," the way you laid on the ground looked very strange. AND ANOTHER GHOSTING DOHOHOH. Overall, I'd say you did a good job. You maintained a good flow, kept your balance quite nicely, and your movements were smooth.


Ibd1jr (Dafuq Name) - He took one step which didn't bring him forward at all, lifted the other leg, and then extended his knee before the second lifted leg could even touch the ground. AWKWARD LOLWTF. He ghosted through his leg as well. After his "jump" he landed in an awkward position and lost control of his balance. He then did a strange looking "donkey kick." His right leg flinches when he tried to turn around from contracting and extending it. He flows in a nice kick, but, again, falls into an awkward position and loses his balance. During his "lift-up" kick, both of his legs looked very stiff. He then suddenly stops which has killed all of his flow. TROLOL MORE GHOSTING. He looked as if he had a good, maintained run, but he contracts both knees and loses his balance. I liked how he flowed into another kick, though. I disliked the last kicks he threw out because he sacrificed his balance and his flow to throw two strange looking kicks. He also used his arms to lift himself up which is quite unrealistic in his position. The rest of the spar was just unnecessary. His pose was also quite strange.

Phew, okay. Here's a very good spar Alai and I have recently done.
Attached Files
D3_Alaistier_Spar.rpl (542.7 KB, 8 views)
Last edited by Kiza; May 30, 2012 at 12:32 PM.
^No replay. Trololol

I'll CnC later, too lazy now. Sorry, Alai.
Last edited by Kiza; May 31, 2012 at 09:57 AM.
Alai
I loved those spins and jumps
The only the I hate is the first one where you landed on your wrist's
Looks ugly D:
Btw I loved the turtle roll at the end(Trololol)
Any who
Andrew shit
Attached Files
Andrew vs Zero.rpl (256.9 KB, 4 views)
Last edited by zeroback; May 31, 2012 at 02:56 PM.
[SyN][Enigma][Inquisition][CREAM][Evil]
Originally Posted by oranganeh View Post
here's my spar with masterexploder77 please CnC

Hnnngh. WhyyounofollowthreadrulesHurrdurrr. Please CnC the previous person who has posted a replay, or you will be skipped and be sad with no CnC.
Jk, you'll probably get CnC, but please, still, give some CnC to Miki.
Idk why I didn't post this spar
Me and d3 have never really had a bad spar.
I think its cause were so used to each others styles
Any who
Cnc pl0x
Alaistier Moderated Message:
...
I'll let you figure it out.
[SyN][Enigma][Inquisition][CREAM][Evil]
OKAY, let's move on with the CnC, SHALL WE?!

Alaistier - Right after the first step you took, your torso was bent, along with your right glute, which looked very strange. The first punch you threw out was pretty average, nothing special, but nice and clean. (Unlike other people, I find nothing wrong with a hit that doesn't make contact) Your recovery to regain balance looked quite strange because you were leaned too much. The flash gainer looked smooth. However, your elbows were stiff. The landing wasn't bad, but you landed on your toes, which, as I've stated not too long ago, is unrealistic to some factors. For example, landing on your toes in real life is quite difficult and could cause an immense amount of pain in a certain position. I loved the spinning back kick you've done. It was very smooth and clean. The landing to it was a bit too low, but I love how you flowed into a punch. After that, the way you were gaining more and more flow surprised me. It was very smooth and was full of momentum. The next kick was pretty straight-forward, but I liked how you still had the ability to gain even more flow. Sadly, you took out a lot of momentum and flow after you raised your arms. Your left foot got caught on the ground which caused you to stop, but I'll excuse that because you were too close to your partner and that leg would have gotten in the way of what Large was doing/would have wanted to do. Sadly, I must say that your left leg was very stiff. You were also quite stiff in the elbows. You ghosted through your left shin with your right arm, which is something you should watch out for. I liked the way you recovered and I DEFINITELY see the improvement in your jumps. The spin was nice and smooth and the landing was good. Sadly, you ghosted through your right leg with your right arm. You also were in an awkward position for a certain amount of frames. You were beginning to run away from him at first, but then I fell in love with the way you turned around. However, your legs seemed to be stiff, but rarely, and your right arm was stiff as well. The back kick was okay, but your were stiff in both the knees and the elbows.Your landing was a bit off because you landed with the help of your hand, but that's not too much of a problem. Again, I liked how you flowed in another kick. Finally, the knockout position you've made looked quite realistic. Very, very good job. You have very few flaws in your sparring, and you're the perfect partner to spar with. You have good teamwork skills, and I love how you watch out for someone if you may get in the way. Excellent work, Alai. :3

Largekilla (Why do I even bother?) - I don't see any flaws within his run. I dislike how he didn't make full contact with his first punch, but that's not too much of a problem. I also disliked how he did a back hand hit, but I'm sure it was an accident because he immediately contracted his elbow after that. I loved the smoothness and the flow of his spin kick. However, his arms were stiff and I found him to be too low. His landing was very nice. After that, he jumped and contracted both of his knees, which looked stiff, but it was rarely noticeable. For a long amount of time, I saw no flaws. At around frame 730, he seemed to be trying to position himself more. In this amount of time, his right leg looked stiff, and he's lost all of his momentum and flow. The next spin kick was quick, but awkwardly positioned. (In midair) He was also stiff in the knees, but only for a short amount of time. Again, I saw no flaws for a long amount of time. The second last noticeable flaw I've seen was that for his last punch, he was on his toe. I've already explained that flaw. Finally, his pose was nice, but his left arm ghosted freely through his left leg. Overall, he did an amazing job, as usual.



HOW'S THAT FOR CNC?!?!?!?
Anyways, here's a spar with Fett175. He pinged right before the last hit, so I had to edit in SP a pose. As you can see, I got apathetic to look smooth or anything.
Attached Files
D3_Fett175_Spar.rpl (468.6 KB, 14 views)
You need to work on your balence
The way you bouny on your hands from time to time dosnt look good
Other than that its a prttey good replay

Heres a new spar with swex
We made babehs
Attached Files
Swex vs Zero 11(Babehs).rpl (824.0 KB, 12 views)
[SyN][Enigma][Inquisition][CREAM][Evil]
I'm dissapointed. In all of the arguing. It's up to all of us to keep threads in correct use.

As for iCo0n's replay, I see a lot of rust. You still have some twists down, but they don't look too special. Practice landing quick twists. You're an epic replay maker, so I guarantee that you'll be able to manage this.

See, not that hard. I was able to talk and CnC.

Here is my replay:
Attached Files
!Tamakuu- S- Wind Pressure.rpl (545.0 KB, 15 views)
beware
the goblin