Toribash
Here's a pretty good staffspar me and Swex did.
The staff kept getting in my way all the time, and that really messed with my flow.
Attached Files
Originally Posted by Lawrence1 View Post
Definitely expected better CnC from you, Dark, seeing as you're a teacher.
How would you have spiced it up? What were you looking for that wasn't there? Were there specific points that you noticed needed fixing? What were they? What would you have fixed? What did you like about it that you'd like to see more often?

These questions should be answered when you provide CnC.



if i wanted to give that "proper" CnC it could take fo rlike 4 pages of Office word 2010 but im too lazy...
.: Kratos <3 ][ Tricerafi ( Evil Twin) <3 ][ Raiken & Kaito <3 ][ Manta <3 ][ NvSfocus ][ Wylde][ Pure ][ Trocher3 ][ Shrook :.
[SIGPIC][/SIGPIC]
~I got Death and a Vampire as Waifus ~
Beautiful spars swex.

Dojo spar: Well, that was cool. The opening sweep kick looked cool, and the trip-throw was awesome, especially the way Large reacted to it with his landing, showing "Damn, that hurt... Gotta get back up". The one thing that didn't look so good, but worked out in the end was the first rope grab-to-kick. The second one looked fine though. All time favorite part was the final kick.

Plank spar: Now this was outstanding. You two made the fight look like two people fighting with passion and determination. You literally depicted a life or death situation in this spar. Favorite part was when you started dodging. It had me stuck for a second like "What the hell, how is he-!". It's a bummer the last punch got you, but the spar looked beautiful.

Dojo spar: 9.8/10.
Plank spar: 10/10

Here's some sex with nearly. I mean... a spar. This may be inappropriate for younger viewers. I know I did horrible in this one, so CnC me and Nearly.

Then there's this spar here. Love this one as much as the sex...
Attached Files
!Tamakuu- S- Alienoid.rpl (819.8 KB, 9 views)
!Tamakuu- S- Shack.rpl (1.17 MB, 8 views)
Last edited by Marrez; Aug 19, 2012 at 02:00 AM.
beware
the goblin
Originally Posted by Athin View Post
When you post a replay, you must provide C&C for the last replay

Well hey, what's this?
wow that
sucked
It doesn't matter last. We're here to make each other better. The best you could've done without skipping me is explained what you had liked and didn't like.
beware
the goblin
Okay, since you decide to not post cnc, I'll just Cnc your replay and post the same spar
TamaKuu and I did.
The run was meh, looked extremely stiff.
The first was pretty solid, and the second punch
looked alright at first. Then you did this weird tripod thingy
for a second. The next two kicks weren't very powerful.
The kick after that was also sort of weak, though I do like
the twist and cool little cartwheel/kick, though again it was
fairly weak. That next attempted kick wasn't needed, and it
screwed up both of our flow, though I am sorta glad you did it.
Pose sucked.

Now here's our spar, Lasttime I swear to god if you try to post shitty cnc
I will kill you.
Edit: whoever CnC's our replay, please CnC us both.
Second edit: The existence of my arm being inside my leg slaps me in the face.
Attached Files
Spar with TamaKuu.rpl (819.8 KB, 13 views)
Last edited by Nearly; Aug 19, 2012 at 02:46 AM.
wow that
sucked
Sweet jesus, both of you shush.

Last, if you would've read the rules, you would've know that to receive CnC, you need to give CnC. This is a team effort.

Kevin, no need to use harsh words. I saw that threat saying "I will kill you". You may have not meant it, but it's still harsh.

If you guys have anything else to say, leave it in PM. Don't post anymore useless shit on this thread.
beware
the goblin
Okay, I'm gonna clean this up a bit, since we're getting way off track with the posts.
However, before I do, I'd like to point something out.
A good CnC contains a simple and equal amount of
Good
Bad
Highlights to the person's flaws
Helpful tips so that the person can get better.

ESPECIALLY the last two.
If there's none of these contained within your CnC, or it's only a sentence or two long, then you need to be more detailed and in-depth.
Or, if you cannot even point out someone's flaws, then point out something that you liked.
DO NOT question the person's CnC. They are only trying to help you.
Also, for the people who are giving the CnC, STOP INSULTING THEM.
That will help no one. Just kindly tell them what they did wrong and how they could fix it if they found themselves caught in the same situation.


Okay, now, on to Lasttime's replay.
I'll only pay attention to your part of the replay.
Also, you shouldn't name it tricking because this was more of a self spar.
Your beginning run looked quite awkward.
Keeping your arms at one position looks quite stiff, especially in the elbows.
Try to move your arms side to side, as you would in a real run.
The setup you chose for the first punch was quite strange and awkwardly positioned.
I wouldn't use a kickoff to throw a punch. (When you extended your knee to push you more forward) It wasn't quite realistic, and it made you lean far too much. That caused you to lose your balance.
Also, punches look much more cleaner with both feet flat on the ground. You can easily exert a good rotation and force from using your chest, pecs, hips, and, sometimes, your glutes.
After the punch, you planted your hand, which caused you to lose all momentum and flow.
Then, you reversed your direction of rotation, which looks quite strange for a moment.
The way you recovered looked quite strange as well.
You could've thrown a much more cleaner punch if you had kept your position at frame 1270.
The way you threw out your next punch didn't look quite strong, nor did it look like a punch.
It also cost you all of your balance, which caused you to tip over and hand plant again.
After that, you did a pretty nice kick to back kick combo.
However, for the back kick, you kept your knee held. It would've looked much better if you relaxed it.
I dislike this next part because you jumped away from your opponent.
Your arms were quite stiff, and you didn't add any "flare" into the jump.
By flare, I mean any nice spin, or a good spin kick.
If you wanna make a jump, you have to make sure it has a purpose. Be it from quickly moving to your opponent to adding style and flare to the spar.
You then landed very awkwardly and you moved into a position that was too low.
You stopped all the flow you've obtained from the first jump and then you made another pointless jump.
The ending was just random punches and kicks.
Honestly, I think you should've ended the spar right before you did the first jump.
It's better to end the fight when there's no fight left than to do random air fighting once the fight is over.
Overall, you need to work on quite a lot.
Try to stay more on your feet, it will add much more comfort to sparring.
Make your hits look more clean and much more smoother.
Add more flow and speed to them and you should find better setups to your hits.
Put more style into your movements.
Good luck.

Here's a pretty good mod spar I did with Swex.
Attached Files
D3_Swexxelite_Mod_Spar.rpl (765.1 KB, 17 views)