Can someone tell me why? 
Originally Posted by ShockwaveAlso a live texture preview. Like when you move files called "head.tga" or something in a specific folder and enter a specific ingame mode, the texture gets instantly previewed on a naked tori.
Too lazy to just /dl and /lp the folder, eh?
- Mouse over on joint stats (how close to breaking was the join, how much damage did it take)
This will be a very handy feature for people to use. I'm very interested in how you will implement this. I assume this will also include fractures?
EDIT: Will this be for player use? spectator use? or both?
Instead of belt, it should be Elo based ranks, belt just means how old the account, but Elo reflects the win/loss ratio, so if a Green Belt have a 1650 Elo it means he is a damn good player, he should play with other players with 1650 Elo, even if they are 5th Dan.

<Skul> users want player searching on the UI + they're after getting friend stuff
<Skul> probably worth doing something with global chat so people know how to use it. that'll save butthurt over kicks from private rooms^ Things I put forward before this thread was made & hampa approved of, thus no real need to suggest them here again etc.

That'd be good but in 2008, when tb gameplay was focused on openers and so on.
Nowadays, as we're more into impro and some players don't use them at all (including myself), that may be pain in ass. You're doing a random move? Omg, but that's 'xxx's opener'!
I completely agree with you Erth, it's way better to have random fracs than studied ones.
And can I have a link to that unibash class?