Toribash
Original Post
Click me I'm a Vulpix
I promised you a fucking Vulpix..




Hello, My name is Hattersin and how the fuck does this work.

Ye das right, I'm opening up a replay thread. I will do my best to keep the replays here at the best standards I can so please CnC hard and furiously.
Don't expect more then a replay per week or something since I on weekdays can't feed my Toribash addiction with the time limit I have.


Sooo...Hi :3

Opening up with a boom Madman because boom was awful. Ignore the Turtle one :) Leaving it up because it's funneh. If CnC'd before Monday I might have another replay around the corner.
Attached Files
#Hattersin_MindsetOfATurtle.rpl (240.7 KB, 215 views)
#Hattersin_FluidMechanicss.rpl (307.9 KB, 162 views)
Last edited by Hattersin; May 22, 2013 at 04:57 AM.
PM me with any and all questions
First one was a bit too simple for me, and the second one was too grabby for me, but they are still nice replays. First one had a really solid boomhit, second one was pretty destructive.
oh yeah
Damnit posted from the wrong acc..

c/p

Originally Posted by pusga View Post
First one was a bit too simple for me, and the second one was too grabby for me, but they are still nice replays. First one had a really solid boomhit, second one was pretty destructive.

Thank you
I'll do my best to balance the use of grab out and make the replays more complex ^^
Originally Posted by tritrio View Post
nice replays
i like your 2 replays becaus they are simple but clean hits
your first replay ( #hattersin_MindsetOFATurtle ) is very short. it will be cool if you edit this replay by adding things like : a skit to uke mid-air arm and more freestyle

it will be great if you do a 1000-2000 frames replay

7.5 out of 10 for me ( keep doing some replays )

Thanks :P I will start working on that now skeet right now. Gonna keep that idea in my head too but atm I don't know if I could make it interesting over a thousand frames.. We'll see

Got inspired after finishing a really nice shader (Imo) and made this in -9.82 gravity. Will be the last one for a couple of days since School starts.
Attached Files
#Hattersin_Exclusive.rpl (211.8 KB, 100 views)
PM me with any and all questions
Unique opener, I liked it.
Combo was nice but the first punch could've been aimed better(even though it was just for visual cause)
The way you got into the next DM was pretty neat actually, although I'd love to see a boom there instead.
Pose was cooler than I thought it'd be, GJ.

Some flaws:
Head was floppy in the opener.
You tend to get a bit stiff while in the air.
At 335 I would want to see a balanced stance instead of how you stood with one leg.
'u'
First about that turtle:
I am just saying that you could do that without grab and probably make another kick from that fast spin, but the opener wass really nice so i am saying that you could finish it much better.
Exclusive: well its a really nice replay. But that opener wass kinda to slow i think that that opener wass more for the replay style.
But over all good replays
Sooooooooooooo. Feels like i didn't start this thread out with a real and properly done replay.
Sorry for that but I really wanted to start this thread :P But yeah been working on this pretty much throughout the week (230 was pure fucking hell) and I hope you enjoy \o/
Cnc hard and merciless. I love walls of text.
Attached Files
#Hattersin_Possessed1.rpl (322.4 KB, 97 views)
PM me with any and all questions
The opener was weird, but the punch and manip after that was good. Not too stylish, but I liked how you managed to carry him on your shoulder while walking and making it look natural. The hits after that were amazing, I liked how you kinda tore him apart in such a short time, though would have been better if your head hadn't been hit. Skeet was cool and pose was decent.

Overall great replay, almost nothing wrong with it.
I do some videos
Feel free to PM me for any video-related questions
Up to 470, those movements are really unneeded and doesn't fit in the replay at all.
The punch to lift uke was alright.
The way you grappled onto him with your arms looked a bit messy.
Don't like how you used grab to get that double dm.
You practically pulled uke's arm in to hit yourself in the head, avoid having uke's body tapping or hitting you.
The voodoo you did with uke's arm and head+chest piece was pretty nice.
However, most of these hits you've made are really messy and look sort of random.
It was a nice click-clack type of replay, but I'd prefer seeing what's actually going on with uke.