Toribash
Opener was nothing special and the hop looked a little stiff. The little jerky hand movements were odd and it was kinda messy how it hit your entire body during the lift, but the manip after that was good, though you could be more relaxed. Boom was clean and powerful and the movement towards the next boom was nice, but I think it would have looked better if you somehow sent pieces of Uke flying everywhere. Nice pose.

Good replay overall.
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I love the opener. Looked kinda intimate ;p The speed makes it interesting and even though it's a tiny bit messy, I approve :3
Juggling part after is close to top notch. It's a bit too touchy. (Especially for inner parts of your limbs)
Boom was uneven (I'm a fag) and could've taken some hardcore editing. The buttock boom after was excellent though. Pose was great except your right pec. Doesn't look like a normal shoulder placement. Otherwise I like that you stopped instead of getting more dm's with that body. It's good to know when to stop. Gg o/
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Manip is messy as shit but -30 so you get a discount from me. Besides, you managed to keep Uke's flow going very well.
First hit looked pro, nice boom. The next one flowed perfectly, and I'm not going to bash you for using grab for both because the grabs were well placed and short lived. Good job.
oh yeah
Thanks, loving the response on the -30 manip.
There will be more of those manips but I wanted to try something that I'm not very familliar with.
It might look weird and if it does I'm sorry for not keeping the quality I use to.
Attached Files
Z - Spatriwha.rpl (289.4 KB, 55 views)
'u'
That was fun. Loved how you helped Uke get a better spin in mid air. Very nice replay I'd say, even though I'm not familiar with -30.
oh yeah
Alright thanks for the few comments I got I guess.. :<

Here's a manip, hopefully more people will like this.
Attached Files
Z - A Place To Stay.rpl (265.3 KB, 38 views)
'u'
ohoh, back to the manips eh? this time the groin was dmed ;)

you only used one grab, which is very good!

keep it up zeto
Opener was unique and flowish all the way. Liked the way you made Uke go around but it didn't feel very new. Would've liked to see you build up on that spin much more (Which I see you were close to ;P)
The dm's were nice and the pose somewhat ok. (Executed well but didn't really feel like it fit)
Last edited by Hattersin; May 5, 2013 at 03:15 AM.
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That would have been great if manip-chestboom-crotchboom wasn't the most tired concept ever. Great execution, but the general idea of the replay is just overdone. I'm gonna go ahead and say that the half of the opener was kind of useless, and it's the first half. The spin didn't really put you in a great position that you couldn't have done without it.
Manip was good, and the grab was well placed, but it seems like you had no other choice but to boom his chest after it. Because if you were to hit something on his lower body, you would have to grab his torso again which would look bad and could have been hard.
That's the reason why I think you went too high on that jump. If you chose to go under Uke, the gravity would help you and you'd have Uke at your mercy. It wouldn't matter what you did, you'd always be in range of dismembering any part of him in most cases.

The second boomhit was very predictable, even though it was well executed and you didn't break the flow by using the same grab.
A skeetcap would have been pretty hard, you'd have to do it in midair because of all the stuff in your way to Uke's neck, so I won't blame you for it.

aka i hate replays in general
oh yeah