Toribash
Bleh, also I found the #'s to be redundant so no more of them.
Attached Files
Potato - Bleh.rpl (112.9 KB, 12 views)
<BISH> kick chan my modes are moving on their own~
<Shook> FLAGGOTS
So yeah I decided to do a back flip because what the hell.
Attached Files
Potato - Flippy dippy.rpl (41.2 KB, 18 views)
<BISH> kick chan my modes are moving on their own~
<Shook> FLAGGOTS
Looks great, just try not to extend your ankles so soon so that it doesn't look like you're standing on your toes.
oh yeah
aaaaaaaaa lazy ground impact decap
The rest of the replay was cool though, but the movement looked a bit slow.
Cross counter had a great decap. Looked very powerful.
oh yeah
Two new replays for the weekend, I would enjoy some cnc a lot.
Attached Files
Potato - Aaaaaand end scene.rpl (179.6 KB, 25 views)
Potato - Potatopotatopotato.rpl (125.5 KB, 20 views)
<BISH> kick chan my modes are moving on their own~
<Shook> FLAGGOTS
End scene:

Opener wasn't bad, I liked the split though you could've made it a bit more powerful(But that would've probably sent the torso flying). I didn't like the punch. It looked too grabby and messy. The back kick was nice and the decap was wonderful.

Potato:

I like the knee dms. The decap was also nice. But like your other replay it had too much grabs and it was a bit messy. (Pose was cool)
If you want to use grab for a dm punch, just grab on 1 frame so it wont be too noticeable.
(╯°□°)╯︵ pɐǝɹɥʇ ʎɐldǝɹ
Oi ya bloody wanker imma fuck ya right up lad ya 'ear?

Also in the headspins replay just ignor everything else pretty much and focus on the headspin. Ya.
Attached Files
Potato - Headspins.rpl (103.6 KB, 18 views)
<BISH> kick chan my modes are moving on their own~
<Shook> FLAGGOTS