Toribash
Original Post
Public Server Mods
Hello guys this is a thread about the public, quick and tournament server mods and how they are chosen. The public server rooms are for all belts to play fun mods while still gaining toricredits. These rooms play a certain mod that will be changed every first day of a month. These mods are picked off "mainstream" mods as chosen by the community (you). These mods are here for fun, so almost any mod is up for rotation.

The current list of public mods is:
erthtkv2.tbm (erthtk1)
kickbox.tbm (kickbox1)
pendulumjumper.tbm (pendulumj1)
pit.tbm (pit1)
zweihander.tbm (zweihander1)
mushu.tbm (mushu2)
wushu3.tbm (wushu6)
realtoriboxingmw2.tbm (boxing1)
kajump.tbm (kajump1)
lenshu3ng.tbm (lenshu3ng1)
Quick wushu3.tbm x2 (qw1, qw2)
erthtkv2.tbm tournament (tourney1)
lenshu3ng.tbm tournament (tourney2)

If you'd like to recommend a mod feel free to post it in here. Any mod posted in here will be voted and tested on by the GameMasters
For a mod to be a legitimate request it must be a game where both players have an equal chance to win. (Mods such as jesuscopter will be rejected automatically). A nice example for a mod could be something such as taekkyon.tbm/minekido.tbm

Public Katana, Greykido, aikidobigdojo.
can't think of much else maybe a lenshu3(ng) server?
[SIGPIC][/SIGPIC]
~ raku ~ Team Girl Scouts ~ Clan League 2013 Champion ~ Duelist ~
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stabjutsu_original.tm somewhere as alternative to ninjutsu (original settings by stabberz) more polished version of ninjutsu.

and.. make sure that all public servers have no belt restrictions. aikido7 and wushu3 start from black belt sadly.
Make more servers like quick aikido. Those are the most popular public servers.
Quick wushu, quick tk, quick judo frac etc.
Max 4 players, fast reactiontime.
I think that rotating the public Wushu mods around weekly, or fortnightly, is a good idea.
-Wushu3.tbm
-Wushufixed.tbm
-Wushu_pro.tbm

But I think Brushu should be left to Wushu8 (3rd Dan and up) due to the considerably longer length of the matches on average (tfs + thresholds).
~~
I like the idea of more quick rooms, too. Although it might seem like an invitation to farming/farmers, considering how the number of active players fluctuates so much.
Last edited by Deuteria; Jul 8, 2013 at 07:35 AM.
For fun, you could add mushu. I guess a lot of people would play it, it's a fast, funny mod.
Also I like the idea of adding more quick rooms in other mods, because now that 4 qa rooms are always full!
Last edited by soft; Jul 8, 2013 at 09:53 PM.
Originally Posted by Deuteria View Post
I think that rotating the public Wushu mods around weekly, or fortnightly, is a good idea.
-Wushu3.tbm
-Wushufixed.tbm
-Wushu_pro.tbm

But I think Brushu should be left to Wushu8 (3rd Dan and up) due to the considerably longer length of the matches on average (tfs + thresholds).
~~
I like the idea of more quick rooms, too. Although it might seem like an invitation to farming/farmers, considering how the number of active players fluctuates so much.

i don't think brushu should be in a public server at all, the extra frames are hardly ever worth it and make it way too long, and even higher ft is the same as not having fracture at all

at best wushu8 should rotate between wushu3(this mod is popular enough to fill both public and ultimate wushu at the same time) and brushu(wushu8 is dead most of the time because of this mod)
QUACK
Originally Posted by siku View Post
i don't think brushu should be in a public server at all, the extra frames are hardly ever worth it and make it way too long, and even higher ft is the same as not having fracture at all

at best wushu8 should rotate between wushu3(this mod is popular enough to fill both public and ultimate wushu at the same time) and brushu(wushu8 is dead most of the time because of this mod)

incorrect. ultimate servers are dead not because of mods but because of belt limits.