Toribash
Well, Construct 2 can only make 2D and pseudo 3D games.

But, MiniBash can be made with it. It would have even an option to customize your character, and 2dboxing physic is already implemented. So, Hampa, get ready for some competition, lol.

Anyway, working in Construct 2 is so easy, even a baby can make a platform game using default template.
The main thing is to find good idea and make nice graphic.
Tri nations (campaigns): Germany, Russia and USA. World War II battlefields.
Singleplayer against bots (Making AI will be a true test for me).

Large map where you have to fight 10 vs 10, do some missions, etc...

You start with small tanks and progress toward the big ones.
There will be different kind of maps with breakable and solid objects on them.
You drive and shoot. Mechanic for shell penetration depending on angle and type of shell and armor will be semi-complex.

Something between arcade and simulation...
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Driving is on keyboard arrows and turret rotation and shooting is on mouse.
Left click shoot, right click change ammo type (AP or HE).
Space for using items.
Last edited by 8OJ4N; Aug 1, 2013 at 01:53 PM. Reason: <24 hour edit/bump
New stuff: tank now can shoot, reload time 10 sec. Map is scrolling and following tank.
There is also a counter for shells... Making games is fun. ;]

Originally Posted by snake View Post
i need to start learning too and create a stealth coop platformer

doooo ittt!;p
Your messed up world enthrills me