Toribash
Originally Posted by Holotor View Post
gravycube.tbm*

I'd prefer this setup though:

dm: 260
frac: 175
mf: 850
tf: 50
rt: 12

Would definitely be an awesome public server mod!

But with thresholds which are too high, there will be no explosions and general chaotic entertainment, which is nice to have in Public mods. This mod is so different from any that I know have been used previously as Public mods, so I think it'd be nice to have a bit more 'action' involved. Although, you are correct about the no grab.


Originally Posted by snake View Post
if only we could make it start upside down it will be even more epic. no dq also.

Is that possible? That's a cool thought to ponder :P No dq would be good too.
Great job with bringing up new mods.
Just wanted to point out that getting in to a Qa server during the weekend was hell after these changes. Maybe put up a third one during crowded periods?
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Originally Posted by snake View Post
strongly against wushu3 tourney rooms, but noone cares obviously

clearly because it's constant complaining from you.
Originally Posted by Tonakai View Post
apparently the servers are all going herp derp right now so check back later

it could be taken seriously if you actually stated your reason(s)

nahh, no need to, just rant about quality of gameplay, usual wushu talk

tho if anybody interested - introducing ko prizes @ wushu mods make such servers exact copy of judo tourneys - opener, run.

so ideally there should be a different mod that prevent running sides or up,

most basic solution - new mod with longer ED and dojo, but people will be able to jump away untill time run out

better solution - cage mod like... http://forum.toribash.com/showthread.php?t=340031

tho it still sucks and i need to change distance and dm values, but it works great with and without shaders.

Last edited by snake; Nov 7, 2013 at 05:39 PM.
If it hasn't been said before it can be said again: Adding a dojo to wushu doesn't fix the problem. You can still run in dojo mods (CC: lenshu3ng), additionally: part of the beauty of wushu is that it's free form no dojo provides battles between players that can travel thousands of distance without either player really "running".

That's not to say boxshu, as it's called right now, isn't a good or fun mod. It's just to say that your idea doesn't actually really solve the problem, but in fact hurts the basis around the mod. Additionally: if you don't want to win or lose to a cookie cutter wushu opener, I recommend you just put yourself in a position where no rush kick or punch can hit you.

Finally- you have too little faith in the community. When there's a public wushu tournament, wushu players also congregate. So while there may be newer players to the mod using their YouTube/Wiki openers and then running away, there will be plenty of [fl0w], [RelaxAll], [Alpha], [impro], and freeagent wushu players like Omiwom, Wooooooooo, Dislocate, etc. who are playing with higher integrity than that. The wushu players still won those tournaments, because there's a reason those openers aren't gamebreakingly good and used in top level play.
Last edited by Bodhisattva; Nov 7, 2013 at 06:21 PM.
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