Toribash
Original Post
Force/Relax Key Binds
Hello everyone, Oopyuman here,


Well, just now I was playing in a match and me and the other player were so tangled and I just wasn't able to move a certain part because it was obstructed. I say that it would be something good for the players to be able to assign a certain part of the body to a key, and if pressed more times it would switch between contract/expand/relax and hold.

Why yes?:
- Would be easier to complete certain moves.
- Players could transfer key sequences to other players.
- Players would be able to move parts they can't see.

Why not?:
- It would be pretty confusing.
- Wouldn't have much practical use except for the other ones mentioned above.

(Or maybe just place a key that would make the other player fully invisible)

Thank you for reading
I don't think that it would have more room for error than clicking and z/x. In fact, I think it would be even safer and faster if perfected. This would even allow for much faster reaction time because you don't have to coordonate the mouse and key.
Wow, that's so similar to what I've been working on for the past couple of days that, barring something very sinister, I must have seen it in one of my forum crawls a while back, and it wedged itself into my subconscious.

Really knocks the wind out of wanting to finish it. Damn, it was gonna be my first [REL] script ''n all.