Toribash
I like it! ...A bit too bright and happy for my taste but this is great work!
The stone wall doesn't make sense at some points but eh
Jalis: Freelancer, you're a duck | Sachi: Freelancer, you're a duck | Reanimator: Freelancer, you're a duck
satiknee: Freelancer, you're a duck | Wiggi: Freelancer, you're a duck | Tarlan: Freelancer, you're a duck
Wow, such cool little house. I have a strong Age of Empires II feel when I look at it.
Really nice work.

This must be for some game, right?
Originally Posted by 8OJ4N View Post
Wow, such cool little house. I have a strong Age of Empires II feel when I look at it.
Really nice work.

This must be for some game, right?

Well, for now i'm just learning 3ds max. But i have great teachers! They are professionals, that's why i'm learning so fast. For sure i hope they will acces myself to real work soon. They want to combine me with one great guy and make game dev command. They are making already games and applications based on Unity or iOS and Android but they ned more hands that's why 'm here.
Freelancer, i wanted to add some grass and hide that sharp faces of this wall but they wanted to render it over 6 hours .__.
GLORY FOR UKRAINE
Originally Posted by iLiltay View Post
I find 3ds max to have a crap ton of advantages over the other programs, blender as well. The main is 1 large amount of obj, building and interior props it has to offer, most of which are free. The issue with blender is that .obj isnt a very stable format and when you go from .blend to obj textures are more less screwed. It still gets more less corrupted when going to fbx but its still usable without to much unnecessary work

I'm not sure if its just a case of the folks on deviant art with super computers(most of em do :O) but I originally thought render times for 3ds max where short, but I guess it still varies on how powerful a machine your packin, me on the other hand, am lucky to finish any render in under 24 hours, so I wish you luck dealing with the agony of waiting on scenes to render


Anyways, I'm interested in seeing what you can do with 3ds max :o

It depends of number of polygons. On this pic i habe about 10kk polygons and i render it for 5-7 min
GLORY FOR UKRAINE