Toribash
Here, just take the bold part and put it at the end of the object in notepad


env_obj 1
shape box
pos 1 -1 6.5
color 1 0 0 1
rot 0 0 0
sides 3.25 1 0.25
material steel
mass 0.1
trig_id 2
trig_mask 1
trig_action 1
- Insta Tori Win
#END 1


env_obj 2
shape box
pos -3 -1 6.5
color 0 0 1 1
rot 0 0 0
sides 3.25 1 0.25
material steel
friction 0
trig_id 2
trig_mask 1
trig_action 2
- Insta Uke Win
#END 2
Last edited by Chilledon; May 25, 2014 at 11:29 PM.
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I'm pretty sure I've seen a mod like that before, I can't remember the name though.
I do some videos
Feel free to PM me for any video-related questions
Originally Posted by craftinbros View Post
Hey, I need a bit of help with something

Picture


so I'm making a spar mod, where both players are gonna spar on a giant tori, so I've been multiplying the size and distance of everything by 5. However, since the neck never actually touches any part of the tori, the gap has also been multiplyed by 5, just wondering if I should lower the neck or keep it the same level. Also has anyone else every done this type of spar map before?

I would lower it only slightly. And the idea of sparring ON a tori is original I believe.
alright guy
Originally Posted by Mzebra View Post

Mod


I made sure to add thrust to the front of the board so you can get some speed, someone tell me the next thing to add.

Halfpipes, tubes, another ramp for more speed?

Dat z position.
Some rails to grind on maybe?
alright guy
Originally Posted by Mzebra View Post
Still making a rail, so far so good. only problem is keeping on the board.

would attaching the feet to the board be annoying?
alright guy
I'll be willing to try out the mods if it's possible to do tricks and stuff by jumping off the board.
I do some videos
Feel free to PM me for any video-related questions