Toribash
the opener was fuck yeah until that right knee extension at 365. didnt feel like it was contributing a lot towards your spinning and looked a bit clunky
the hits were very nice though. you could have done a lot more dms but it didnt seem necessary with the already flash transitions and movement overall
oh yeah
now vinegar my pickles
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whatever

B)
Attached Files
_this is the best replay ever.rpl (216.6 KB, 25 views)
_killer radical siiickkkkkk.rpl (329.8 KB, 25 views)
Last edited by Marrez; Jul 6, 2014 at 06:57 AM. Reason: <24 hour edit/bump
beware
the goblin
it was pretty boring, average, generic and sloppy
seriously tho hold your fucking neck friend

movement from 354 looked trash and the first kick was eh. a reason of it being eh was because the arm movement was poor

the grab to boom looked very forced and didn't flow well
i like the last part until the ending, although it didn't really fit with the rest of the replay
the last leg twitch ruined pose omggg

hold your neck
'u'
i think i disagree with almost everything zeto said
opener had an interesting spin that starts at around 295, made it enjoyable to me. you were spinning in place and (it seems that) you extended the knee shortly to give you power, but not for a long time because since you were spinning it would have changed your trajectory and ruined the spin. in the end, it ended up with an interesting "look"

i am fine with the split. i dont think the grab looks forced at all, just predictable. but again, its not like you have many choices in midair. the grab and boom were executed better than most similiar looking replays tbh. most of them look slow in midair but since you did all the movements at a reasonably fast speed it hid the flaws. besides, none of the similiar looking replays ive seen before had a chest boom that sliced through ukes torso like that

the first time i watched the glute dm i had no idea what happened. the position you had after the punch was very odd. not bad, just weird and seemingly out of place compared to the style of the rest of the replay. it looks like something i would see in a replay from a more oldschool madman, that stiffish contracted pecs raised shoulders thing

the punch was kind of a boring choice. i understand not wanting to make a split->chest boom replay because i try to avoid it, but it didnt seem like the optimal choice to grab the leg and punch the penis. once again though you didnt have many choices unless you decided to go really creative

transition to the pose and pose itself would have been perfect to me had you managed to relax the shoulders and a pec and avoid extending the left knee like you did at the end (and still making the pose stable)

pretty nice execution overall, had a few interesting details but the idea in general is really washed up. to its credit, when i first watched it it did not feel like a very generic replay to me, i only realised it when i started analysing it. the idea sure is generic, but the execution wasnt average imo. ive seen replays with similiar dm patterns that would be considered a parody of the generic replaymaker, but this was not it


edit: also no idea whats with the mania of holding the neck. floppy necks are clearly superior
Last edited by pusga; Jul 14, 2014 at 07:32 PM.
oh yeah