Toribash
Original Post
[Solved] Unable to use my own mod in multiplayer
I created a mod for a youtube series about a week ago and just found out that I cannot load it in multiplayer, it just keeps which ever mod is already on at the time.

How would I go about getting this to work? Is it an error or does toribash block online usage of created mods and if so how would I go about getting the mod approved and put into the game?

I've attached the mod below.
Attached Files
ConArena.tbm (1.4 KB, 56 views)
Make sure you uploaded the mod here. This will add the mod to the multiplayer mod database.
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Originally Posted by Zero View Post
i think he's trying to get it to work from the mod list, just /LM (yourmod) then /rt

Tried this, didn't work, it just loads what ever mod that is currently within use.

Originally Posted by Creati0n View Post
Make sure you uploaded the mod here. This will add the mod to the multiplayer mod database.

I did that already, I assume it will take time? (since it still doesn't load)
Originally Posted by Abyss View Post
When you make a mod, check the Exported Mods folder and the Mods folder in the Data folder in the toribash save location.

Rename the mod named modmaker.tbm to whatever you named the other one, and keep it in your data/mods folder. Load it in singleplayer to see if it loads properly and then try it in multiplayer (that's how I got some of mine to work)

Just to say, I tried this and it didnt work for me either.
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Originally Posted by duck View Post
Just to say, I tried this and it didnt work for me either.

Because that is not a solution but just a stupid suggestion. If you don't upload the mod on the server, others won't be able to play it. This is pretty much common sense.

After the upload, it takes about 5 minutes for mod to become available for everybody.
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Actually I guess it's solved now, closing.
Last edited by sir; Aug 28, 2014 at 08:12 AM. Reason: <24 hour edit/bump