Originally Posted by Lazors
I don't think relaxing, holding, or extending wrists has any major differences in gameplay. All we really need is a contract and extend classification.
I do think it's important to specify whether you go for damage or prefer self damage only.
Also by greykido dojo, do you mean dojos with objects, like minekido and that other mod with a lot of objects and stuff? Cause rounded or square dojo doesn't say very much.
Yeah wasn't sure whether to put relax and hold because some players prefer to do those things, the more simpler it is the easier it is to understand though.

I wasn't sure by damage if you meant just attacking as much as you can or not, forgot about the actual damage option. We don't want to have classifications to be too long though.
By round and square dojo I meant greykido.tbm and rb_greykido.tbm, but now that you're mentioning objects, that classification can be changed to suit that, thanks for the idea.
Originally Posted by Lazors
Other than that it's great. Then the question is what we're gonna do with tiers. We could either stick to the bushido principle and get people to rank up through its system, or make different ladders for different playstyles.
Example-ish:
Agressive tier: maximising damage, attempting takedowns in a chain, breaking joints on demand
Defensive: countering moves, absorbing force, counter-throwing (aka throw save)
Bushido: you already know why are you reading this?
You've given me a great idea: how about we have 3 separate tiers for each type of play, and then an ultimate tier for those that master all 3?
If anyone could just post some skills that you need to play in aggressive/defensive style that'd be great, we could start working on tiers for those catergories soon after.
Originally Posted by
Possesed
Well holo some dont like grabbing on 1st frame or go all random. And lets say P for all dojos?
So i would be like T2?_H_B_S_P
Ah yes I was thinking about players that go random openers on first turn then forgot as I started writing, good idea about dojos too.
Yeah when we have classifications all worked out maybe we can add it to info thread and whatnot.
Last edited by Holotor; Aug 28, 2014 at 07:01 PM.