Toribash
Original Post
Alternative victory conditions
So far there are two: win by accumulating more points at the end, or have the opponent DQ. I think it'd be nice if you could use commands (or mod file) to substitute some other conditions instead. For example, dismembering or fracturing your opponent, or being the first to reach X amount of points. Such victory conditions would make running or point-holding useless, since you won't be able to win unless you meet one of the conditions. If the timer runs out before that happens, it'll count as a draw.
Last edited by Odlov; Apr 20, 2015 at 11:24 PM.
I can't see that type of victory condition being more difficult to code than the other mods mentioned, and it would be nice to have some different victory conditions.

Supported
Better if they'd

- Set up static servers for those alternative victory conditions.

- Min belt would be black belt or 2nd dan black belt.

- Instead of winning 10, you win more than 10 tc (depends on the difficulty) you'd get less than 1000 tc or 500 tc though because people might abuse, lmaooo...

- Maybe set up another static server for 5th dans/10th dans and above with higher rewards.
er..
I can see this being abused
if there is no frame limit nothing is stopping someone from just sitting in the other corner of the ring not going for dms/fracs and staying away for ever because of the no frame limit.
if that was somehow avoided this idea would be great.
Originally Posted by imaslayaa View Post
er..
I can see this being abused
if there is no frame limit nothing is stopping someone from just sitting in the other corner of the ring not going for dms/fracs and staying away for ever because of the no frame limit.
if that was somehow avoided this idea would be great.

What would they have to gain? There is already nothing stopping people from forcing a draw in many mods by running away.
Originally Posted by -Demon View Post
what if u fracture both wrists lmao and then ur neck fractures thats like a insta win if you have moves that just fracture 3 joints

Then just be careful not to self-fracture when playing a mod where fracturing three joints counts as a loss. I suggest that such conditions be optional, so you could still play mods with traditional points/DQ victories if you prefer those.
There's already additional win/lose condition stuff that can be set up in mod files, though ATM it's mostly down to things like a player touching an object and things like that. The modding guys will be able to explain it better than I can.

It just needs expanded to allow for more conditions, and OFC it'll need people to make mods that use it.

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Fracs are too easy to get. Plus, some happen randomly. I think Dismemberment would be best. Something breaks off, and they lose. Don't use that in Mushu though, matches will end quickly.

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A point win threshold would sound actually nice. Not many times you do get 100k points in ABD until near end game. Or a certain dismemberment that isn't verry common, like an ab, lumbar, or chest split, a decap, and so on.

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