Originally Posted by
Jodus
Yeah I had that thought for awhile. But make a giant group or just don't make groups and compete all together, doesn't that makes noobs have to compete with pros too? The best of each groups is pretty sure will be the winner so it doesn't matter if a group of noobs and pros are together.
Here:
Group One
Noob A
Pro B
Noob C
Noob D
Pro E
*The best will be the winner
Group Two
Noob A
Noob B
Noob C
Noob D
Noob E
*The best will be the winner
Group Two
Pro A
Pro B
Pro C
Pro D
Pro E
*The best will be the winner
Semifinals?
With or without groups, the noobs will have to face the pros. So the purpose to make groups it's to facilitate the voting process, because that's what's going to run the event and keep it alive.
Hmm... interesting, well probably no one is noob here as u said in your last post what will make the things cooler, but as you said in your first idea "Just the first one go to the next level" i don't know if you used as an exemple but ok, i think we could separate in group but as mocu said there's 10 mods so in my opinion holding too much just in the same group is kinda bored, so why we don't try something after the stage 4 or 5 that will have everyone against everyone, but to make it happens we should start to eliminate some people around the round 2 or 3 and this stage that will have all the competitors will eliminate some of them ofc. The fact that the public is voting is awesome, but we need to be carefully, very carefully, some player can call friends to vote, if it'll be created a pool in toribash some challengers can crate alts to vote on their self so we should have a little judge to see if it had any manipulation the same for rating system for the public too, if we use a rating system we should check the replays to see if someone trolled.
The text is a bit confuse but that's my idea.
Edit: I preffer a rating system, maybe the public will take a bit more time to rate then vote but the chances of trouble aren't so big then voting in a single replay
Last edited by Victor4554; Feb 28, 2015 at 05:51 PM.