Toribash
Original Post
Ranking changes
I'm updating our ranking system. Rankings will reset every month and only some servers will have ranking enabled on them.

Whats new from today:
- Only selected servers will be ranked. "This is a ranked server")
- Before ranked matches you'll get a message. "This is a ranked match (#rank vs #rank)"
- I've enabled ranking on the tourney1-8 servers. Admins can put ranking on any server they please.

Whats coming:
- On the 1st of August I'll clear the current rankings. Yes, all rankings will reset.

On the last of the month will be able to have special events for the best players of that month.

This is still in development so if you have any suggestions feel free to post in this thread.
Last edited by hampa; Jul 27, 2015 at 08:30 AM.
Originally Posted by Bercat View Post
Hmmm, I would like that mod better if it were just abd with grabbing only on the forearm and hands.

Things I dislike about that mod.

~no dismemberment
~wrist dq
~weird turnframes


This mod could be competitive, I think it just needs a bit of tweaking.

let's have 3 different from each other mods that concentrate on each aspect, a grappling mod should not have anything dm or damage related as it should be about dq, wrist dq prevents table tripoding and the mod uses default spiritwrestling turnframes and heavier gravity, which makes pindowns more reliable, but thats really not the thread we should discuss it, if you want - we can just go to #ta
tell me about aikido
~referencing Dark Souls in suicidal threads since 13/01/15
Originally Posted by snake View Post
let's have 3 different from each other mods that concentrate on each aspect, a grappling mod should not have anything dm or damage related as it should be about dq, wrist dq prevents table tripoding and the mod uses default spiritwrestling turnframes and heavier gravity, which makes pindowns more reliable, but thats really not the thread we should discuss it, if you want - we can just go to #ta

A decap every now and then makes grappling more fun.
Originally Posted by hampa View Post
A decap every now and then makes grappling more fun.

lets put acrojoust there, thats pretty fun.
We are discussing competitive mods, not mods which have alot of fun elements.
From competition comes fun for some people.
Last edited by cowmeat; Aug 16, 2015 at 08:05 PM.
Originally Posted by hampa View Post
A decap every now and then makes grappling more fun.

very simple:

i think having 3 mods in total will be somewhat consistent for all ranked/competative/clan wars/clan leagues scenarios, somewhat new mods created specially for that purpose, that concentrate on specific aspects, being absolutely different from each other, instead of having a wide list of similar mods

striking.tbm (variation of rk-mma, something deprav & rmo will finalize)
the mod focused on striking, obviously no grabs

grappling.tbm (variation of spiritwrestling, in progress)
the mod focused on dq opponent, obviously no dms and no direct damage, which is domain of striking/kicking and clearly not grappling

kicking.tbm ( tkomp1.tbm, this one is complete and made by tk player cowmeat, can recommend the mod right now as he was streaking reliably on me)
the mod focused on err.. i have no idea about kicking, but cowmeat know what he's doing so i'm pretty sure if he says tkomp1.tbm is better - it must be

3 different from each other mods, each with different meta
tell me about aikido
~referencing Dark Souls in suicidal threads since 13/01/15
yeah, we're talking here about competitive toribash anyway, everyone can still play the other mods for duelz/bets/tournaments whatever!

competitive scene should have clear meta, and minimal mods. IMO
Your messed up world enthrills me
Originally Posted by snake View Post
very simple:

i think having 3 mods in total will be somewhat consistent for all ranked/competative/clan wars/clan leagues scenarios, somewhat new mods created specially for that purpose, that concentrate on specific aspects, being absolutely different from each other, instead of having a wide list of similar mods

striking.tbm (variation of rk-mma, something deprav & rmo will finalize)
the mod focused on striking, obviously no grabs

grappling.tbm (variation of spiritwrestling, in progress)
the mod focused on dq opponent, obviously no dms and no direct damage, which is domain of striking/kicking and clearly not grappling

kicking.tbm ( tkomp1.tbm, this one is complete and made by tk player cowmeat, can recommend the mod right now as he was streaking reliably on me)
the mod focused on err.. i have no idea about kicking, but cowmeat know what he's doing so i'm pretty sure if he says tkomp1.tbm is better - it must be

3 different from each other mods, each with different meta

I'm sure the mods 1 year from now is not the same as now. A ranking system should be able to select what the current set of competitive mods are.

An official list of the current competitive mods is more flexible.
Originally Posted by hampa View Post
I'm sure the mods 1 year from now is not the same as now. A ranking system should be able to select what the current set of competitive mods are.

An official list of the current competitive mods is more flexible.

the competitive mod list as it is at the moment is too much though. IMO

the mods suggested there would evolve OFC(such as say..soft flags are implemented for striking mod ;)) ), nothing should be set in stone. it's much clearer imo to have three mods with a clear meta that evolve. each mod could have certain variations for flexibility purpose
Your messed up world enthrills me
Please consider reimplementing the normal ranking system while messing with the new one.
I see many people saying the game got worse with the new ranks, and I agree with that, but I see what you're trying to do and still support it.
I think the game feels awfully empty as it is now.
PM me with any and all questions
Why is the ranking disabled in the judo tourney? If you hate so much that mod than delete that tourney than making it a public one. Even public servers are better.
Originally Posted by hampa View Post
I'm sure the mods 1 year from now is not the same as now. A ranking system should be able to select what the current set of competitive mods are.

An official list of the current competitive mods is more flexible.

You are just plain wrong. Mods like lenshu/abd/greykido etc have been refined to the level that there is not much new to do.The optimal strategies are pretty much known and its just up to execution at this point. You have extremely limited knowledge of the competitive element of the game. The problem with the current mods are that they were not designed with competition in mind fully. Thats why people want to rework the mods. For example Erth designed erthtk so that newer people would have easier time learning normal TK. Then it just proved to be a better competitive mod than TK. It was not designed for it.

PLEASE LISTEN TO THE PEOPLE WHO PLAY THE GAME AND ACTUALLY COMPETE IN IT.
Last edited by cowmeat; Aug 20, 2015 at 11:15 AM.