Toribash
Really all I can say is that at some points you would almost try to reverse your movements then revert back to the original direction you were going making it look like you twitched, I could only find spots where you did it like 2 or 3 times throughout the whole replay, and the first 2 DM's you got didn't really fit, they were like part of the grab and it bothered me as well as the last 2 DM's where you barely knicked his head/torso other than that it was beautiful.


Still one of my favorite replay makers and I love your thread, keep it up man.
Last edited by Demi; Aug 26, 2015 at 04:32 PM. Reason: <24 hour edit/bump
Originally Posted by Shiro View Post
Hi!

This is the thread where I'll be posting my replays, I guess.

I'm relatively new to this so any type of CnC will help

"Relatively New" my ass. That was fantastic.

It started off a little slow, and then it just... wow. Wow. I really like the way you used the grab, and I quite enjoyed how your bursts of speed here and there made the replay feel a lot more... varied in its execution. The dms were sick. Really nice, I plan on keeping an eye on this thread in the future.
If I was on my computer I would look at ur rpls but I'm sleeping. Ganna edit my comment as soon as I see the rpl.
static | toad (ormo) max | haku
Nice!~ I would have wanted to see a little bit of a cleaner execution of the dms. Like... the pec dm seemed unnecessary during the split, and the dms after that just felt a little rough in general, but that aside they were great. That decap skeet was fucking sick, it was genuinely impressive.

A very fine job~
Really nice, I love the opener.
One thing I notice is that your dm's are a bit messy. In the first kick you used your whole leg to get the dms. You also seemed to struggle before doing that super awesome smash thing with uke's lumbar. Skeet was great, though I dislike the setup. I recomend starting off with default gravity. It would help with the messy dms.
|Opener by Xioi|#KillTheScootCork|
|Replays|
"Cool delfin med solglajjor" -Larfen
The opening frames were pretty solid, although I will have to agree with the people above that the way you crashed into uke was a little awkward, although I think the way you handled it wasn't too bad (in fact I enjoyed it a little bit, I'm not sure what the appeal was). The dms were executed wonderfully, and I loved that boom. The transition to the ground and the landing were a little slow, but that skeet and pose made up for it 500%. That skeet was... for lack of better words, fucking amazing. Truly, awesome job.