the way you change your momentum in the opener is a bit weird, i'd loved it if you had done it a bit smoother.
the lift is meh cuz its more like a push than a lift (maybe try to get a bit more under uke with your leg).
however, the follow up is nice and the next hit looks more like something you did to keep uke in the air and not like something to manipulate his movement.
third manip hit is alright, maybe you could have got a bit more spinny momentum for uke if your leg was a bit extended and then you contract it under ukes foot to push it upwards.
the dms are cool but i expected a 2dm kick from you and not a simple split (doesnt matter that much)