Toribash
Original Post
Raising Toribash's awareness
It's no news that the community seem to be slowly dying, each time there are less active threads and there are more players quitting toribash than new players trying it. This game is quite old, around ten years already but this doesnt mean it should die now, here I will leave a few suggestions which might help to keep it alive:

1st: Making things easier for new players. The current tutorials aren't bad but they dont help too much when you are new. They are already interactive but I believe that they should have audio as well and a larger variety of them.
For instance: like a tutorial on how to host your server or how to use the market and stuff like that. Dont tell me that you can find those here in the forums because most new players dont even check them.

2nd: Right now toribash is DMR free. However, adding a launcher might help new players as well as making it easier to update it. While loading, there you can show a few vids of the game, popular events as well as some tutorials and that kind of stuff. I would also add there links to the forums, probably to the IRC and clan boards.

3rd: The easiest way to raise the awareness of a game is having popular youtuber playing it. Yes Markiplier did ONE vid about it but that's not enough, what we need instead is a serie of gameplays which keeps viewers interested in the game. This might be the hardest of my suggestions since convising a well-known youtuber to play such a hard game which they probably didnt even know that existed and make a serie out of it kinda sounds impossible.
To make it more possible we should try to convise them by offering to help them to learn how to play and maybe give them some in-game intems, such as 3d items or maybe some textures. What really matters here is that they keep uploading vids about it encouraging their viewers to try it themselfs

4th: Some players get really frustated by how hard is to get in gane items without spending money, remeber that not everyone knows how to make good art and that at the beginning you cant just go around winning tournaments. Adding rewards from loging-in and when you get promoted to the next belt might decrease this frustation.
I am not saying that they should get 1kk tc each time they get to the next belt but maybe something like 1k or 2k would be nice. This however should change from belt to belt, when you are a white belt and become a yellow belt you should get something like 250 tc and it should increase each time you rank up. The daily reward from logging in should work pretty much the same way, take warframe log-in rewards as an example, they arent great but they keep players loging in constantly.

5th and last one: dividing the in game chat in the room chat, support, region, clan chat and IRC. This might sound a bit odd but its actually quite useful and will make it easier to acces the stuff members, specially for those who arent used to using the forums.




Alright that is what I suggest, I hope this helps the community to keep alive. We must keep this game alive, its worth the effort!
Almost everyone is directed to the forums when they're ingame at some point, where everything is. Banners already put events in members' faces. Having people play the game to publicize seems pointless, the game is already on steam. Making items easy to obtain takes away from developing the community. If you give tc for free, who would even want to learn texturing and such?

The game isn't really dying, and I don't think any of this is necessary or worth implementing.
Last edited by TyZi; Feb 12, 2016 at 12:39 PM. Reason: that's what i get for posting from my phone
Originally Posted by Kaneki333 View Post
I'm Brazilian, i'm alredy fucked every day i wake up

The idea of a launcher (similar to league or something) is ideal to be honest.
TB survives on its community yet the game offers no redirection to the forums at all; anything like that has to come from the existing community.

The tutorials are so-so in my opinion: making the introduction to the game nicer is obviously a good step and I support this notion entirely, but I don't think it would have the same impact a decent launcher/client would have.

The youtuber idea is maybe idealistic.

Point 4 is exploitable.

Point 5 is whatever. Feels like it might give people less reason to explore outside the client if you see what I mean.
Not all of the suggestions will work but some might help the game to improve.

If a tutorial similar to what K0HTA did was introduced in-game new players could get abetter understanding of how joins work from the beginning. This usually takes quite some time I remember I started figuring out how to use each join around a month after starting and yeah it took me like 3 months to discover the forums.

The second one seems like a good idea to develop
There is not much to change about the gameplay itself, maybe a few bugs here and there, remember that the views dont mean that 10kk ppl have seen it tho when it got on steam most ppl checked it out, maybe with a launcher it would improve,at least for now.
It wouldnt be that hard to do, tho experience is needed in order to do it right, I tried doing a sketch of it but I am not good enough so I took Wf a a reference and put what I would do in each place. I choose Wf's launcher since I think that it's well made, doesnt have an overwhelming amount of info but it doesnt lack of info either.

I believe a Launcher would actually be productive. The forums news and updates could be added alone with links and shit. You could also potentially have a version list added. So, if a bug is discovered for your version of TB you can revert back to a different version easily until the problem is resolved. The same goes for if you do not like the current version, you can go back to how things were.
[SIGPIC][/SIGPIC]
[VIBE] 2015~2016 | Team Pokemon | [Origin] 2014~2015 | Team Aikido | [Obey] ~Because Frost Said So...
Originally Posted by uppkicker View Post
Alright, i will seriously try to help, not by offering a solution, because i don't know one, but i will share my experience of what happens every time i have tried to get a friend to play. Two of my friends have said this when i showed the game to them (note, this is actually one of the FIRST things they said):
"WTF! look at their asses! HAHAHAHAHAHA! GAYYY!
And then (this has happened to me twice aswell) they download the game and as soon as it is done loading they say, oh well i might play it later. They never do...

Something about the game seems unatractive to them, i don't know why.

I havent got a SINGLE friend to play for an extended period of time, my record is 4 plays. Then they stop, often with a comment like: "This game is weird... "or : "This game is too hard" And then they off-install it and start playing either LoL, CS or some other mindless game.

Ive found this to be a constant problem when trying to get others to play the game. Really I have only 2 friends who used to play the game for a while. Everyone else i show the game too things Im doing witchcraft by being able to correctly move the joints in a fashion that doesn't look like flailing.
[SIGPIC][/SIGPIC]
[VIBE] 2015~2016 | Team Pokemon | [Origin] 2014~2015 | Team Aikido | [Obey] ~Because Frost Said So...
I hate the idea of a launcher because steam already does that. You can't get easier updating than just letting steam do it when updates are available. That's my gripe with games like warthunder and everything that launches through uplay etc or some other face between steam and the actual game.
"Oh let's play this" *launcher opens* "Oh yea that's right I haven't played in a while and now here are some gigabytes worth of updates"

Forum banners mirrored or some other advertising of the wider community in the game client could be good though. Maybe the menu screen or something but I'm not a fan of the launcher idea.

Also regarding the barrier to entry in regards to items and stuff for new players I actually have something in the works for that.
Well advertising it wouldnt be easy. I think that this game doesnt have enough publicity, maybe if they shocasted it in a irl event or something like that...

Instead of the launcher what could be made is an interface in-game similar to what Cs:go has. There when you open the game you would be connected to the forums through that ingame browser, that way more ppl would check them and so there would be more active members. Also I doubt that Tb's updates ever match the weight of War thunder's but yeah that would be a bit annoying
I'm not too sure how I feel about the launcher. I like the idea of having events, your Tori and a way to the forums like the Warframe launcher, but I don't see a total point to it like Solax said Steam already kinda does that. I thinking he menu it that could work out with the events soon maybe just have a banner and a forum option.

The Matchmaking system is still in beta so I wouldent judge it yet and just give them time to finalize it before discussing that.

There were a lot of previous suggestions about a % of force you put in but I think that's just a bad idea and will make the game even more confusing which I think would turn new players away even more.


I think about the Youtubers it wouldent be too realistic to have some super huge Youtuber play it consistently. I think even just some Toribash YouTube channels would be great for the community though and might spark someone interest into trying the game.