Toribash
Originally Posted by XsGamer View Post
OK ... i am gonna ask you about the Fight stance on Toribash , the eSport Toribash channel thing made a video about talking to you about fight stance or somethin , i know some ppl would say its not fair and somethin but , i think it should be in gamerules , that you can check the " Enable fight stance " and Tadaaaaaaa
The fight stance activated

I'm pretty sure that was an April fools joke last year.
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Heyho this was probably asked before atleast 20 times but yeah whatever:

How/when/why did you have the idea to make toribash?

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whats ur absolute fav ecchi anime and would u recommend it??
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Originally Posted by Hexboss View Post
Hampa, what was your favorite subject in school?

art and drawing.
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Originally Posted by tetrop View Post
hampa can you plz add a fade kinda thing in toribash so when you hover over your opponet they kinda fade so you can see your joints in like abd and such

Good suggestion.
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Originally Posted by Reta View Post
Heyho this was probably asked before atleast 20 times but yeah whatever:

How/when/why did you have the idea to make toribash?

I do judo IRL and got the idea from that.
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Originally Posted by Pimp View Post
Hello hampa other than toribash what recent projects have you worked on

I did this http://www.dimensional-vr.com for VR.

Not out yet.
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Originally Posted by Divine View Post
Is there any way the code a program that can fill the ever growing hole in my heart brought about by the lack of a father figure?

var h = new Entity();
while (!h.isFull()) {
   h.addStuff(Random.value);
}
Last edited by hampa; May 5, 2016 at 06:57 PM. Reason: <24 hour edit/bump
Do u code tc ?(like get as much as u want) and one more: Will u add when the blood spears when it goes over the body it leaves blood ikd if u understand me ?? will it ?
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My wife decided to try tb once.

She got pissed of to Amazing levels and i kinda told her that Tb is a game made by a Swedish guy.


So uh, yea, Watch your back because she loves knifes...

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Originally Posted by MalFunK View Post
Mr. Hampus Söderström, I love your game in all it's form. Just it was that controlling Tori is not that an easy task. I wanted to ask if there was any future for the game where players might get a motion sensor Tori movement, not that I don't my mouse click, but the game needs to evolve. Adding new graphics and items has always been a treat, but can Motion graphing or Motion sensing gameplay be applied to Toribash anytime soon...

MalFunk

If you can't do a backflip in real life, or a frontflip in real life how would you ever do it ingame? If you couldn't do a spinning kick in real life, how would you do it ingame? Motion sensors would only work well with a game that actually follows to the teeth, earthly physics.

There are A LOT of problems when it comes to "real life motion sensors to control tori".
It would be more reasonable however to be able to click the joints, pan, etc with your hand movements rather than a mouse. Which I believe hampa has already discussed something like that with the VR system they were working with.
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