Originally Posted by
Marrez
hail hydrate
also, damn, i want to tabletop again
i need to learn how to play or host pathfinder
I'm playing with the Cypher system, in a low-fantasy renaissance setting. It's actually pretty damn neat, i had reservations about going to a different system after getting used to Shadowrun, but this is oh so much simpler (at least after having done the paperwork), and lends itself better to a more "cinematic" gameplay style. Of course, our group and GM being as good as they are definitely helps. :v (... and we play in english because our GM is irish and not quite fluent in danish yet, so that's good practice for me)
Originally Posted by
WeooWeoo
Oiiiiiiiii
I tried again and took some of your advice with shading and lighting. Does this look better?
He's scared of his shadow
yoooooooooooooooooooo
i really should be sleeping now but
my headache is fading
SO ANYWAYS, GOOD PROGRESS! Still a bit too blurry around the edges (again, using a harder brush would remedy this), but the shading and contrast is better. The SPOOPY SHADOW that pearbro is casting would probably be a lot sharper at that proximity, though. :v (basically, the closer you get to the surface, the sharper the shadow will be)
Believe it or not though, you could go much more ham with the contrast if you wanted to. Were i to be tasked with quickly painting a pear, it'd look something like this:

spooky ghost stalk gives no shits about your shadows
Basically a hard brush, some "i am pretending to be totally confident about what i'm doing"-flailing and a shit ton of contrast, both in saturation and luminosity (and a bit of hue too, but that's more subtle). Were i to refine it further, THAT'S when i'd go for a softer (i.e. more blurred) brush, because i somehow always make things look like clay with a hard brush. :U