More achievable and incremental achievements and mroe achievable incremental customisation would go a long way.
I also think daily and weekly 'quests' or challenges could be cool - kind of like how Blizzard's Hearthstone does it.
Could be things like:
Play 15 games in Judo
Perform 3 decaps in TK
Dq 2 opponents with their heads outside the dojo in aikido
You get a new one daily stacking up to 3 challenges queued up for you to do so to get max benefit you can play only once every three days provided you clear them all.
These could provide a tc reward which a customisation price model rework could take into account so that everything works nicely.
It would solve a lot of problems in one fell swoop I think:
More incremental achievement
Incentive to play daily and diversify gameplay
Price structure making customisation achievable early and rarer/better/harder to get the higher you go
Someone feel free to make a thread for the daily/weekly quest/challenge thing here if they want.
| Nomad Moderated Message: |
| Be more straightforward with your uplifting messages or I'll fucking skin you alive. |
I have actually been dwelling on that same exact idea for several month's now but it will have to be more then just a commercial but an [Event] For replays, For instance The top replays in specific categories will be featured in the commercial to be premiered globally categories I had in mind we're like...
Categories
*Spars
*Mod making
*Parkours
*uke bash
*mad mans
*etc
But while also introducing the more competitive side to toribash aswell for instance...
Categories
*Striking mods
*Grappling mods
*Clan Wars
*etc


Need send PM's to youtubers
Youtubers with high subscribe and get hipe
Well, Toribash is considered an Indie game which means it's not supposed to be as popular as games like minecraft or gta 5.
So I don't really know what you mean by reviving? Because it looks like you're trying to get this game to be super popular and well organized with staff online every hour. Yeah the game did lose a couple of players and was more populated in game back then. The only thing toribash could use would be a little advertising around and it should get some more players.
I think we should bring back the old rank system, I felt like the game was more competitive and a lot more fun to play, however yes there were people who farmed, but just like in every other game people cheat. We could still do the whoever gets rank 1 gets tc blah blah, but the old rank system was a way for people to be more competitive. The rank system now is just pointless but the old rank system had a point, tho yes it did have a few flaws. but the old rank system is still in my opinion better then what we have now.
Image thingy
| Nomad Moderated Message: |
| Be more straightforward with your uplifting messages or I'll fucking skin you alive. |