Toribash
Thanks bro!
"Joining ormo should not be seen primarily as an achievement but as an indication of what your future could be". ~Pusga
New replay
Attached Files
#YSM_OLO.rpl (219.2 KB, 41 views)
"Joining ormo should not be seen primarily as an achievement but as an indication of what your future could be". ~Pusga
*sigh* no cnc :/
Last edited by SandMan; Jul 31, 2016 at 07:01 AM.
"Joining ormo should not be seen primarily as an achievement but as an indication of what your future could be". ~Pusga
Been awhile...
Attached Files
#YSM_UHW.rpl (371.7 KB, 18 views)
"Joining ormo should not be seen primarily as an achievement but as an indication of what your future could be". ~Pusga
Your movement and everything else is fine expect for the fact that it was kinda slow and that slowed down and sped up a few times. You cut Uke's limbs like butter c: Gj.
S I L I C O N E F E E T
it's hard nowadays
Attached Files
#YSM_Kastle.rpl (439.1 KB, 26 views)
"Joining ormo should not be seen primarily as an achievement but as an indication of what your future could be". ~Pusga
Bump ( I made some fresh replays , will post them soon).
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Bump
Last edited by SandMan; Dec 7, 2016 at 01:07 AM. Reason: <24 hour edit/bump
"Joining ormo should not be seen primarily as an achievement but as an indication of what your future could be". ~Pusga
Bump
"Joining ormo should not be seen primarily as an achievement but as an indication of what your future could be". ~Pusga
Yeah , I didn't like how I killed the momentum , was lazy after that... I decided to make a another version of it , but it's taking some time.

New replays
Attached Files
#YSM_faju_remake.rpl (259.4 KB, 20 views)
#YSM_Poko.rpl (411.6 KB, 22 views)
"Joining ormo should not be seen primarily as an achievement but as an indication of what your future could be". ~Pusga
while poko was alright but definetly not flawless, Faju wasn't all that great.
The opener has a bunch of unnecesary and stiff movements which makes it look bad. I like the idea of kicking uke to get momentum and turn around. It's a concept I use in a lot of my replays, but the followup to this killed all the momentum you got and made you have to force the momentum through a grab. This is then followed by some very unpolished movements and some honestly pretty uninteresting dms. There's no power behind them, especially in the last kick where you had to use your hand to make the illusion of a greater kick.

Just try to polish your stuff more I guess. Try to work on stuff until you feel it's finished and aim higher for every replay.
|Opener by Xioi|#KillTheScootCork|
|Replays|
"Cool delfin med solglajjor" -Larfen