Toribash
Original Post
Revive Toribash
Toribash needs a revive, all it will take is a superficial update with flashy marketing/advertising, some swagged out videos. and then active moderating on beginner servers to keep out smurfs. with decent marketing and decent moderating 100% this game can get a revive, there is no other game competing against it.

Plz don't let it die slowly as its player base gets older and fades away.
Preventing people from making millions of alts can be achieved if they force you to have a new unregistered email when making an account.
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[VIBE] 2015~2016 | Team Pokemon | [Origin] 2014~2015 | Team Aikido | [Obey] ~Because Frost Said So...
I don't think advertisers will be jumping out their seats for the forum of a game played by <300 people.
Last edited by Rouxster; Dec 13, 2016 at 02:50 PM.
I don't give a flyin' fladoodle
Out of those 4 million I can tell you right now that about 300k are alts.
[SIGPIC][/SIGPIC]
[VIBE] 2015~2016 | Team Pokemon | [Origin] 2014~2015 | Team Aikido | [Obey] ~Because Frost Said So...
A better tutorial would help loads and has been mentioned before (Scroll back a few pages in the thread list). The way I learned was through massive trial and error. I wanted to be able to be the best at a certain mod so I had to learn through losing or teach myself. the 'tutorial' we have is BEYOND bad, more like completely useless. Like who here actually learned how to play from the fight school?
[SIGPIC][/SIGPIC]
[VIBE] 2015~2016 | Team Pokemon | [Origin] 2014~2015 | Team Aikido | [Obey] ~Because Frost Said So...
If we were to use advertisements to gain new players, we should be strategic in where we place them. Putting ads on every random youtube video would bring new players, but, as it has been said before in this thread, most of them would lose interest rather quickly.

The reason I found this game and still play it today is for my interest in martial arts. It is not unreasonable to think people who do, or just have an interest in martial arts/mma irl would be much more likely to stick with this "martial arts simulator" than anybody else. That being said, if advertisements are to be put out, we should put them in places where these people will see it. For example: on youtube channels having to do with martial arts/mma or on martial arts/mma websites.

Now, I realize that advertisements cost money, and I realize that the devs aren't loaded with cash. If we really want this to happen, the community needs to donate some cash to the cause.
Last edited by Rouxster; Dec 14, 2016 at 12:45 AM.
I don't give a flyin' fladoodle
Yeah, toribash could use some more attention towards new players, the learning curve that is involved in this game is pretty confusing. I'm gonna look into making a tutorial/intro on how I think is the easiest way to build a concept on how to move your tori. A new tutorial is definitely needed, I don't know how hard it would be to make one though. The biggest draw to this game I think is the competitive aspect of it, and how much you can customize your tori, with belt ranks going up in increments after 10,000 games, I can see why it would be annoying for some players that just want a high QI item but dont want to have to max their daily QI for a while in order to get it, or have to pay lots of money or tc for no qi items or full sets or even to buy QI.

tl;dr im gonna try to make a forum tutorial to help noobs understand how to move their tori
you're on thin ice, pal
Originally Posted by nikosefs View Post
advertisement will do nothing guys,just think of no man's sky,
what was advertised,what the players got and how many continued
to play,what was the result.

Implying that toribash doesn't strictly advertise what the game is about and overcharges their customers for a very false experience. If you're going to be critical of advertisement that doesn't even exist yet, at least make it logical.
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Originally Posted by Kozmonaut View Post
Yeah, toribash could use some more attention towards new players, the learning curve that is involved in this game is pretty confusing. I'm gonna look into making a tutorial/intro on how I think is the easiest way to build a concept on how to move your tori. A new tutorial is definitely needed, I don't know how hard it would be to make one though. The biggest draw to this game I think is the competitive aspect of it, and how much you can customize your tori, with belt ranks going up in increments after 10,000 games, I can see why it would be annoying for some players that just want a high QI item but dont want to have to max their daily QI for a while in order to get it, or have to pay lots of money or tc for no qi items or full sets or even to buy QI.

tl;dr im gonna try to make a forum tutorial to help noobs understand how to move their tori

I think a video tutorial on how to play in general and possibly some pointers for the popular modlist would be a nice addition to the toribash tutorial. Maybe a later project could be developing a (fairly high-quality) rough draft
Last edited by Grohenbird; Dec 13, 2016 at 04:47 PM. Reason: <24 hour edit/bump
Stages sound wonderful. Since they gradually get harder it means you need to use your brain a little more to figure out how to do stuff without it being too difficult.
[SIGPIC][/SIGPIC]
[VIBE] 2015~2016 | Team Pokemon | [Origin] 2014~2015 | Team Aikido | [Obey] ~Because Frost Said So...
you should also get achievements for beating the stages or the tut. in general, to make the newbies feel like they accomplished something and were rewarded for it...
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Nomad Moderated Message:
Be more straightforward with your uplifting messages or I'll fucking skin you alive.
Originally Posted by nikosefs View Post
regarding how many people will or can reach higher belts,
you can see this by the belts achievements:

4324012 people played 1 game to get white belt,from those 4 million only
753356 people played 20 games to get yellow belt,
31213 people played 1000 games to get black belt,just a mere
1781 people played 10k games to get 10th dan,833 ppl got master
and 579 got to custom

the worst part apparently are the 4 million players that abandoned the game
before even playing 20 games,but lets say they didn't understand the game,
they got hyped,they got bored etc.

in truth the worst part is later were you see dedicated players,that played
the game and they know the game,quitting.

so 2 major problems,the newly attracted players never start playing
and the older dedicated players stop after awhile for various reasons

I wouldn't call this correct. More than half the time, people have 5+ alts (as jokes/real smurfs, who knows)

But, we get the point I suppose.
Originally Posted by Kaneki333 View Post
I'm Brazilian, i'm alredy fucked every day i wake up