Toribash
Original Post
Ranking Updates
This thread's purpose is to gather more thoughts on Matchmaking and how it should work.


Toribash development team is currently focused on making the Matchmaking system work as you would expect a proper matchmaking to, and we would like to make sure our current plans fit community's desires and views on it. Any thoughts and new ideas are welcome and will be considered.


What is currently planned to be implemented:

  • Ranked - a "first to 3" duel
    • No mod choice - players get to fight in randomly selected mods (mod changes each fight).
      Draft mod list: aikidobigdojo.tbm, taekkyon.tbm, lenshu3ng.tbm (or rk-mma.tbm), judofrac.tbm
    • Brown belt restriction
    • Seasonal rank resets (3 months for season length)
    • No daily rank 1 reward. Instead, weekly rewards for top n players or one-time reward at the end of the season.
    • Matchmaking being the only way to rank up.

  • Unranked - a "first to 2" duel
    • Pick the mod group to play
    • No belt restriction



We also plan to disable daily rank 1 rewards for now as it has turned into "farm rank without getting caught" fest.
It doesn't mean that everybody with top ranks farmed their way up, but Event Squad members have to deal with rank-related reports on almost a daily basis. We may still reward top players in some way.


EDIT (10/03/2017):
Originally Posted by sir View Post
Matchmaking mods have been changed, mod list now consists of "classic" mods.

Grappling: aikido.tbm, aikidobigdojo.tbm, greykido.tbm
Kicking: taekkyon.tbm, erthtkv2.tbm, kickbox.tbm
Striking: lenshu3ng.tbm, rk-mma.tbm, wushu3box.tbm

Last edited by sir; Mar 12, 2017 at 12:12 AM.
Matchmaking mods have been changed, mod list now consists of "classic" mods.

Grappling: aikido.tbm, aikidobigdojo.tbm, greykido.tbm
Kicking: taekkyon.tbm, erthtkv2.tbm, kickbox.tbm
Striking: lenshu3ng.tbm, rk-mma.tbm, wushu3box.tbm


This list applies for both ranked and unranked for now, but ranked rooms will use all the mods no matter what search options you used.

Default TC has also been changed to 10. Still seem to reset back to 5, will have it fixed.
Planning to raise it up to 50 TC per win this weekend to see how the system works when more players use it.
Last edited by sir; Mar 9, 2017 at 01:26 PM.
Originally Posted by sir View Post
Matchmaking mods have been changed, mod list now consists of "classic" mods.

Grappling: aikido.tbm, aikidobigdojo.tbm, greykido.tbm
Kicking: taekkyon.tbm, erthtkv2.tbm, kickbox.tbm
Striking: lenshu3ng.tbm, rk-mma.tbm, wushu3box.tbm


This list applies for both ranked and unranked for now, but ranked rooms will use all the mods no matter what search options you used.

Default TC has also been changed to 10. Still seem to reset back to 5, will have it fixed.
Planning to raise it up to 50 TC per win this weekend to see how the system works when more players use it.

I think new mods are better
LEADER OF ABSOLUTE SANCTUM
RECORD HOLDER
Hey a thing is happening in Toribash, I think there should be some kind of icon or in game item(think leg elf or gm arm band) that shows what rank you were at the end of a season. And to go along with that maybe some larger categorization based on %.

<League of Legends Ranking Comparison>
Say toribash has 100 ranked players, so top 3 are tier 1(master equivalent) 4-10 are tier 2(diamond equivalent), top 25 are tier 3(platinum equivalent), top 40 tier 4(gold equivalent), top 75 tier 5(silver) and the rest tier 6 or bronze.

I think what you've come up with is a good place to start, and I'm glad TB is trying to get back on its feet, but I think having a little more recognition for having a rank that's high, but not quite rank 1, would be cool.

P.S I don't think trying to implement matchmaking based on ranking; eg. master equivalent can only matchmake vs other master, diamond, or plats would make sense with such a small player base, I'm just saying that I think it would be cool to have some secondary indication of rank, even if it's just an icon.
Last edited by Grim; Mar 10, 2017 at 01:43 AM.
♥Team Aikido-[Obey]-OoT-[Vibe]-Team Pokemon♥
I don't see why stretch matchmaking cannot be a thing.

You start with a matchmaking target audience of only those who have are at a very similar level to you, and the longer you wait, the further out this extends.

Saves time and avoids long waiting times, whilst ensuring that, if the right people are on to play you, you are playing them, not some random who has just started the game.

Originally Posted by BlueEvil View Post
sounds good like it is
-----


wow and also sorry that i have to deny this, erthtk was made for ppl who cant get into the normal tk... if you didn't know this already
tk is more viable for skill than erthtk
erthtk is nice tho

Same argument could be made for aikido, judo and wushu-like mods, heck, bring back casual (nomod) and stabjutsu while we're at it...
Now doing recoloring for people not in the clan as-well, PM for more info!
PROUD OWNER OF THORN'S GOOD ENOUGH WRITER AWARD!
I don't think there should be 3 month resets. Every 1 month is fine.
*Pulls more tail then a special needs child at the petting zoo*
Originally Posted by HASSAN View Post
I don't think there should be 3 month resets. Every 1 month is fine.

One month reset almost literally means that the player who plays the most gets rank #1 (or at least top ranks). We have seen this quite a few times now. Rankings take some time to even out and reflect skill.
Three month season balances the amount of games played better.
Activity should be an important factor when it comes to rankings, but no the main one.
As far as I can see for now players don't get any penalty for leaving a ranked matchmaking game, please fix this in next patch.
Can it be made that matchmaking is defaulted to ranked mode?

Out of 15 match making searches I have only done 1 ranked mode. I asked my opponents why, and they said they didn't realized you have to switch the option...

Don't know if anyone else has noticed this.