Toribash
Original Post
Alphabox
Zaarock made betabox and deltabox, but where is alphabox? >:V

I've decided to correct that.

I'm thinking of small-turn strike-oriented mod with very high dt and fracture, and higher gravity. Going for realism, basically.
Right now I'm trying to figure out how to prevent 1-hit games. Perhaps closed arena of some sort.

If you have some other uber setting suggestions, post them.
Last edited by Odlov; Sep 15, 2009 at 06:45 PM.
Originally Posted by Odlov View Post
I'm thinking of small-turn strike-oriented mod with very high dt and fracture, and higher gravity.

I'd say lenshu dojo, no dq, sambo grav, nograb, tk engage distance, 20-30 tf.
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Originally Posted by Odlov View Post
Would be difficult without grab tbh. Even with a dojo.

Not if you set longer tf
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Wouldn't that pretty much be lenshu with higher dt?

What i have in mind is basically something like TK but with more realistic gravity and dismemberment.
There is a mod Smilies2 made that I played with him that I found fun and maybe you could alter it as your own idea, or it inspires a new one:

It was a square dojo, smaller than lenshu ring but bigger than aikido, small turn mod that had strike capabilities or grab/pin wrestling scenario, timed dq, and a rather small wall surrounding the dojo. Im almost confident you couldnt grab the wall, it was about from feet to knee in height, really fun game. You could set fracture and dm to this mod as you wished, have your striker or grab orientated mod with a dojo and the timed dq combined with that small wall really eliminates 1 hit win games. Also: the small wall provided some cool strategic element as well.
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