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9 frames decap by Kazama
9 frames decap by Kazama
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Sahee
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Dec 5, 2007
Sahee
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Bringer of chaos
Join Date: Oct 2007
Dec 5, 2007
9 frames decap by Kazama
proper replay?
Last edited by Sahee; Apr 16, 2008 at
08:10 PM
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deady: "Sahee (...) you bitter Pollock (...)"
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Shook
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Shook
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Event Fartist
Join Date: Jan 2007
Dec 5, 2007
Nope.
Engage rotation was applied, and Uke was moved >_>
<Blam|Homework> oiubt veubg
various places to find me lol
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Sahee
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Sahee
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Bringer of chaos
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Dec 5, 2007
as if decap could be a failure.
You are mean, that's all.
Last edited by Sahee; Dec 5, 2007 at
09:01 PM
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deady: "Sahee (...) you bitter Pollock (...)"
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Shook
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Shook
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Event Fartist
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Dec 5, 2007
Doing the same as you/Kazama, i could get 8 frames in no time... I used engage
rotation, and i moved Uke, just like you...
So no, this is not valid.
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lol8framedecap.rpl
(17.2 KB, 33 views)
<Blam|Homework> oiubt veubg
various places to find me lol
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Sahee
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Sahee
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Bringer of chaos
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Dec 5, 2007
Yea. Well I did not realise he moved uke.
Nevermind.
deady: "Sahee (...) you bitter Pollock (...)"
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