Toribash
Original Post
My contribution to wiki / Modding tutorial (includes 3.3 stuff)
This what I've been working on for the past few days. It's sort of a text modding tutorial for everything including environment and the new 3.3 features. Please tell me if you have any suggestions on how to improve it or if you find any errors.

http://wiki.toribash.com/index.php?title=Modding

Enjoy =D
I think that the position of the joint is also the pivot point between the linked
objects, if the joint is movable. If it isn't, then it won't matter that much :P

Also, very nice MrPoptart, this is really helpful ^_^

Edit: Oh yes, there is, in fact, a material called wood. I used it for the handle/shaft
on my sledgehammer :0
<Blam|Homework> oiubt veubg
various places to find me lol
Range doesn't have to be 5 and -5 thats just the values I used in HandSaw mod, which was the first mod to use range, so every one just copied me =p

as for:

The rotation can be any number, it will automatically work it out, e.g. 400 -> 40
Negative masses have a tendancy to go through the floor and take you with them
If you grab a negative mass it will seem a lot heavier than, e.g. you will move around it

I never mentioned negative masses because it's not somthing thats supposed to work. So negative masees would fall into the "known bugs" section, but I've already covered it in the "don't make somthing to light" part.
Oh yeah, forgot to say, your link to the "All-defaults-written-down" file has a
| in the end of the URL, which in essence breaks it...
<Blam|Homework> oiubt veubg
various places to find me lol
I would of liked it if you PM'd me or posted before you just took the liberty of changing everything since this is sorta my project.. -.- and i don't see how world looks any better...

I'll probably make some further edits later

don't bother..
Last edited by MrPoptart; Jun 5, 2008 at 12:00 AM.