Toribash
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Original Post
A Starters Guide to Toribash
Summary:
In this tutorial, I will focus mainly on ways to increase you skills rather than technique even though there will be some technique involved with this tutorial. To get better, all you have to do is practice, these are just some tips and tricks to help you out.

What to watch out for:
1. Turn Frame
2. Gravity
3. Self damage
4. Reaction timer
5. Your opponents play style

Turn Frame:
I have seen many players playing a mod like judo and dq themselves. Many people do not realize that in a lot of mods, including aikido, the turn frames vary almost each turn. For example, in aikido, the turn frames are 10,20,20,30 and so on. By understanding this simple concept of turn frames, you can cause your opponent to dq if he does not reverse you. For example, when it is a 50 frame turn, you can do a simple tilt/flip to dq your opponent since they dont have as much time to react because turn frames are so long

Gravity:
Gravity can be a game changer in mods with either really high or low gravity. By paying attention to gravity, you can tell whether you should perform different types of moves. For example, you do not want to try and slam someone in really high gravity because gravity is your enemy and he will float back down, but if you are lifting and shoveling him, gravity is your friend since he will be more easily lifted into the air. When gravity is really high, I have seen players get slammed so hard into the ground that they either dq or frac/dismember their knees.

Self Damage:
This includes hitting yourself, or my favorite, self-grabs. Although many mods do not have self damage included, they do have self grabs. Self gabs are a sure way to lose your match because they cause major fracs or dms. I will not go in-depth on self-grabs but what they basically are is when both you and your opponent grab each other but only one person wins the grab. This means that the other persons hand is free to grab something else (your body) which can cause major fracs. If you know how to grapple, this is a deadly skill that you can devastate you opponent by.

Reaction Timer:
Usually on tournaments and such, these stay the same but you still have to be aware of how long you have to make your move. By practicing with a really quick reaction time, when the reaction time changes back to normal, you will be able to think quicker and faster.

Learn Your Opponent:
When facing a player, try and watch his previous games to know if he is going to kick or play with a more defensive opener. By knowing how your opponent plays, you can set him up for a crazy kick and get an easy win with a dm.

F.Y.I
Don't start out by just shoveling. Try out all different kinds of openers because if you just shovel, terr will be no room for improvement. Shoveling is one of the most basic and effective ways to win but f you truly want to succeed, try all different kinds of openers out. What I am saying is, if you are duel for 1kkkkkkkkk tc, you can shovel but otherwise don't.

Tips from other Toribashers

JenssonFTW

Test your moves in single player , you can practice , but other good thing its make own moves like openers , ways to do "x" thing in multi-player and it help to make your own style overall.

Thats how i learned when i didnt know anything of this amazing game - JenssonFTW

Shakky

Practice Practice Practice
Thats the best way to get better. Play alot, play with your joints (freestyle), hit random joints for the starter.

Replays

The replay down below although not the best example of momentum, shows it pretty well.

1. Although I got almost suplexed at around frame 300, I did not panic but instead spun around and found a base.

2. I planted my feet firmly into the ground so my feet would not slip out of bounds when I shift momentum. At around frame 220, I placed my feet on the ground but it was not until frame 160 that my base was firm.

3. Notice how he does not have a firm base and I can easily manipulate him. This is when I shift my momentum, when I have a firm base and He does not.

4. I then I lift my arms and rotate my body to throw him out. Understand that you will have to experiment with different joints in-order to throw someone out, not every time will you throw someone out by just raising arms and turning chest.

Down Below, I altered the replay just slightly so my opponent was closer to the ground and kept semi-good ground control.

1. He was up by points so he should've played it safer.

2. The friction of the dojo was the reason why I couldn't lift him.

3. By extending his feet and contracting/extending hips at the right time, he was able to gain some ground control.

4. Keep low to the ground and get ground control.
Attached Files
ABD_Momentum.rpl (85.4 KB, 173 views)
ABD_Momentum_Counter.rpl (99.3 KB, 60 views)
Last edited by WorldEater; Oct 28, 2017 at 02:52 PM.
Don't Be Racist
Originally Posted by Shakky View Post
6. Practice Practice Practice
Thats the best way to get better. Play alot, play with your joints (freestyle), hit random joints for the starter.

By practicing a while, you will automatically pick up on these type of things. This is just to help a rookie improve faster
Don't Be Racist
Thanks for the suggestions Jensson but I would like to keep it to more of the tips and tricks but maybe later when I have more free time i will change it.

Feel free to give suggestions, I might quote you in my tips and trick
Last edited by Eddylee; Nov 21, 2014 at 02:45 AM.
Don't Be Racist
Originally Posted by ESoldier25 View Post
8. If you want to counter an enemy grabbing you, try to grab him and use the shoulders and hips. This will give you enough power to send him to a short trip

You really dont have to counter a grab. Doing what you said is basically just lifting
Don't Be Racist
Originally Posted by ESoldier25 View Post
8. If you want to counter an enemy grabbing you, try to grab him and use the shoulders and hips. This will give you enough power to send him to a short trip

Dont do this.

This is called shoveling/lifting and it is not good.
-----
Originally Posted by ESoldier25 View Post
Still have to learn :P
Anyway, I use their force againsy them by forcing my feet, shoulders, hips and pics to push and dq him. Also, if the enemy has no chances you can take your feet from ground and do a dive while you are above the enemy, this works if you relax some parts of legs.

P.S. if the enemy is tangoing with you and tries to rotate you, use the shoulders and pics in the counter sense and rotate to left or right depending on situation, also you must have enough power to rotate him and get a lot of OMG and LOL spams on chat.
Don' t forget the chest!!!

Or you could use his momentum against him instead of trying to remove the momentum by counter movements. It will look nicer and shows more skill.
I use their force againsy them by forcing my feet, shoulders, hips and pics to push and dq him.

No you aren't. You apply upward force (your own) so they lose their base (no feet on ground) and push them (Your own force to push them). You aren't really using their force against them. You are just using your force against theirs. Dont shovel.
Last edited by TimmyboyG; Dec 18, 2014 at 09:13 PM. Reason: <24 hour edit/bump

i am a bird now - Lil B

Originally Posted by JenssonFTW View Post
in this case sometimes is better follow your oponent momentum at the point of "overload" that will make you be on a better stance and your oponent might keep going towards your self (pull) , one example of this are mostly viewed at Aikidobigdojo.tbm with the saves at the edge and using your oponent momentum to pull it out of the dojo , also is a bit used no grab mods like the current tourney mod stabjutsu_original.tbm , in that mod is easy make your oponent go out of the ring with the help of the gravity and the momentum.

I have a replay that shows this almost perfectly and will post it later
-----
Added replays with some explantion about momentum
Last edited by Eddylee; Dec 19, 2014 at 04:27 AM. Reason: <24 hour edit/bump
Don't Be Racist
Originally Posted by NutHug View Post

Karstnator:
Enjoy the game. Challenge yourself, not only to wins but to do stuff you'd enjoy to do. Don't go for the easy win. Being a good player means you are able to handle the tough positions and you can learn that only while being in tough positions.
This video was quite nice iirc. https://www.youtube.com/watch?v=2d679oJyDdk

:^}

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Toribash Season 1 Rank 3 | Ex-ES Artist | Ex-Mascot of [Alpha]
CLAN LEAGUE WINNER - 2019, 2025
Originally Posted by Swaves View Post
I agree, shovelling can be an effective move, people tend to get upset though...

Yes, it can be effective but you dont really learn from it. I've been shoveled a lot and when I counter it they have no idea how to save themselves. In order to get better you must understand how to play offensive and defensive.
And why did you change my quotes so it looks like I love shoveling lol. shoveling is lame
Last edited by TimmyboyG; Jan 11, 2015 at 01:32 PM.

i am a bird now - Lil B

when i started i found playing around with the uke bot in low turn frames helped me understand how my tori works then slowly increasing them and seeing what steps i can eliminate. also upgrading can change play havoc with newer players relying purely on the ghost.