Toribash
Original Post
In-Game Replay Hacking API
Title explains it all. Sorry if this is too short of a first post but no infraction ples :3 I can make a longer post if u admins want Just ask don't infract. ;)
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Originally Posted by Panthers32 View Post
Morally dumb and really useless

Not supported

May I ask how this suggestion is, "morally wrong?" I don't see anything wrong about a replay hacking API, since replay hacking is even in the world championships for replay making.
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Originally Posted by Creati0n View Post
May I ask how this suggestion is, "morally wrong?" I don't see anything wrong about a replay hacking API, since replay hacking is even in the world championships for replay making.

he probably meant that if replay hacking would be easily accessible, many people would use it for the wrong purposes, instead of making awesome shit with it.
The question is, do people need this because they're too lazy to read the replay hacking tutorial and think it would be cool, or because it's a good idea and would save a lot of time.
It would clearly do the latter for people who regularly make replays, but if there's only a few of those who actually make replays I don't see this being worth spending time on.

On a much weaker point, I actually like replay hacking being pretty mysterious. It feels much more interesting the way it is, and that is probably why I took the time to learn it.
Someone could perhaps convince NutHug of sharing his collection of custom scripts for replay-making, in an effort to save both the people and the devs some time.
Last edited by Hattersin; May 11, 2015 at 12:28 PM.
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