Thank you for the review.
It is possible to have uploaded a test versrion, so that.s why the highscore didn.t save, I will check again.
Also, the collision was a problem for me, becasue i didn.t use rigidbody for the ball, (then the movement would have been a problem, the ball would continue moving after having releashed the up arrow button)
The textures were ma problem becasue i must use those provided by unity. If i use other i must pay for copyrights or mention a lot of people in the credtis.
I had to improvise a lot
I have more games which I worked a lot for, but they are 2d and made with SDL
UPDATE: i corrected the save issue, i forgot to add // in a line i used for testing.
Last edited by Chirox; Aug 14, 2015 at 12:49 PM.