Toribash
Original Post
Dismemberments in the new Toribash versions
This is some stuff I said in irc today

[11:17] <@Larfen> I actually have a theory
[11:17] <@Larfen> sir asked me about bruise glitch and stuff
[11:17] <@Larfen> and I explained to him
[11:17] <@Larfen> and he said he was gonna fix it
[11:18] <@Larfen> what I think the change was that bruises don't go away anymore
[11:18] <@Larfen> but the redness does
[11:18] <@Larfen> I dm'd myself an absurd amount of times in my sp cup replay while making it
[11:18] <@Larfen> and it was a particularly messy replay
[11:19] <@Larfen> dms that wouldn't have happened normally
[11:19] <@Larfen> but my joints weren't red
[11:19] <@Larfen> I think bruises have no visual cue now
[11:20] <@Larfen> when something gets bruised it stays bruised until it breaks
[11:20] <@Larfen> that's my thoughts at least

What do you guys think of this? Have you noticed a difference in how dm's work with the newer versions? Should we complain?

Here are some replays where I feel like this comes into play.

First replay: Final "boom"
Second: Selfboom
Third: Double armrip (maybe not due to bruises but a different change?)
Attached Files
lmao1.rpl (191.9 KB, 30 views)
pusga - twirl.rpl (399.1 KB, 27 views)
[12:00] <fudgiebalz> toribash SUCKS
Check my ~~~Dank Replays~~~
I honestly haven't noticed a difference, but I don't rub up against Uke a lot, but in the last replay I made when I decaped Uke my foot bruised his pecs and it was so unbelievably easy to Dm both pecs after that.

That's all I got to say about that
I've been noticing that a lot too. I feel better about myself when I make replays in an older version - its actually easier to do because you don't self dm every turn.
On and a few things to note:
1. This thing has been happening in multiplayer since long before;
2. It might not only keep the bruise but also the force applied to joints, like when you extend knees at high speed for example. Not sure about that though.
Last edited by AssassinPro; Oct 29, 2015 at 01:54 PM. Reason: :nosaeR
golf
Just made a replay were I bruised my glutes pretty bad in the beginning. For the rest of the replay I had to keep my glutes relaxed for most of the time to avoid them exploding in my face.
|Opener by Xioi|#KillTheScootCork|
|Replays|
"Cool delfin med solglajjor" -Larfen
My ankles... Whenever I get a boom and I want to go for a kool spin after or Dm Uke again my ankle Dms because I bruise it when I kick Uke.... ITS SO ANNOYING!!!!!
Last edited by Static; Oct 29, 2015 at 04:25 PM. Reason: Fuck
my hips were getting dmed in alot of the last replays i tried to make and i couldn't do what i wanted to do ;-;.
fking fix it plsplsplsplsplsplsplsplspls
Aadame:I'm very signaturable
It's just no one usues my shit .
I don't want to be that guy
Actually I'd love to be that guy

Did some testing by kicking Uke in the chest and then using the exact same kick on Uke in a replay where I first rubbed his chest (DM is lowered significantly in both replays)

The results are exactly the same in both replays, although the ammount of points received for the hit differs by one unit (40204p for r2 and 40203 for r3)
Interesting

This doesn't mean you're wrong though, it might've always been like this(I doubt the devs change any of the core game code in updates) or my testing may be inconclusive
One flaw source may be how I didn't reach the cap for DMing a new joint in either of the replays, but that seems unlikely to me seeing how I rubbed the pecs of Uke and kicked him right on the spot with a DMT of 15
Attached Files
r 2.rpl (16.5 KB, 19 views)
r 3.rpl (154.9 KB, 26 views)
Last edited by jisse; Oct 29, 2015 at 05:00 PM.
IRC code:

<jisse> http://forum.toribash.com/showthread.php?t=536160&page=2
<jisse> Nuthug_ what do you think of that?
<jisse> Do you really think devs changed how the game is played recently?
<jisse> Or have I missed something?
<Noob> Jisse, the devs prolly fucked up
<Noob> And don't want to admit it
<jisse> Why would they touch the basecode in the first place though?
<Noob> You underestimate the devs of this game
<Noob> But in all honesty idk
<jisse> Either way Ive never heard of felt of this phenomenon
<jisse> And my testing came back negative
<jisse> I call mass hysteria
<Noob> Potentially
<jisse> Even if it is a thing
<jisse> It might have been there the whole time
* Larfen has quit (Quit: I cna ytpe 300 wrods pre mniuet!!!)
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<Noob> Fallu, this guy confuses the fuck out of me
<Noob> Jisse, possibly
<Noob> Idk
<fallu> also someone should go reject skizzify already
<fallu> he's been waiting for 5 days
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<Noob> Pusga
<fallu> pusga
<Noob> Help
<fallu> [18:07] <fallu> also someone should go reject skizzify already
<fallu> [18:07] <fallu> he's been waiting for 5 days
<pusga> hi noob
<pusga> hat
<pusga> what
<Noob> http://forum.toribash.com/showthread.php?p=8368578#post8368578
<Noob> Help
<Noob> This is my alt and I make rly good music
<fallu> hahaha
<NutHug_> let's see jisse
<Noob> But no foreal I honestly can't tell if he's desperate to seem cool and obtain poon or something
<Noob> He literally acts like it through most of his videos
<NutHug_> JISSE
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<jisse> what
<NutHug_> https://app.box.com/s/b2cog0ifztsqiwb6xwvliqyv9hv7qg1o
<NutHug_> I shift + p'd through all the bruising right to the frame before the impact
<NutHug_> result
<NutHug_> I was surprised
<jisse> Me too
<NutHug_> pusga
<NutHug_> power of bruising
<NutHug_> that is version 4.92
<jisse> Can we test on an older version?
<pusga> hahahaha
<pusga> thats a funny replay
<NutHug_> if I pause at 273 and shift p only once
<NutHug_> I get a lot less dm
<NutHug_> scientific proof
<NutHug_> hooray
<jisse> Make a post
<NutHug_> did someone test it in the new version?
<NutHug_> I don't have it
<fallu> i have 4.8 and 4.95
<fallu> only have 4.95 because steam
<NutHug_> what's the latest?
<fallu> 4.95
<NutHug_> is that the one pusga keeps complaining about?
<fallu> or if theres something newer than 4.95 then i have it
<fallu> wait
<pusga> i have 4.95
<NutHug_> go and test it
<fallu> steam is 4.95
<fallu> so 4.95 is newest
<NutHug_> shift p through jisses replay
<NutHug_> hit space
<pusga> nuthug i paused it at exactly 273
<NutHug_> and compare results to no shift ping
<pusga> the one with the chest rub
<pusga> and it got all the dms
<pusga> still
<NutHug_> from r2?
<pusga> from r3
<NutHug_> so no boom?
<pusga> i did get a boom
<NutHug_> no boom boom?
<pusga> without shft-p'ing
<NutHug_> how big of a boom?
<NutHug_> same as mine?
<pusga> the same
<NutHug_> or jisses
<pusga> as if you shift-p it
<NutHug_> neat
<NutHug_> so they don't go away
<pusga> the 5 dm boom
<NutHug_> confirmed
<NutHug_> POW
<fudgiebalz> jee golly
<pusga> jisse what version do you have?
<pusga> i cant make it so that on r3 i get less than 5 dms
<pusga> i always get 5 dms
<NutHug_> in 4.92 I get less
<NutHug_> if I pause at 273
<pusga> im using 4.95
<pusga> and i get 5 by pausing at 273
<NutHug_> I get the same as in jisses
<NutHug_> so bruises don't go away anymore
<NutHug_> which makes sens
<NutHug_> e
<pusga> wait
<pusga> are we talking about r3?
<NutHug_> yea
<pusga> because jisse gets 5 dms
<pusga> on that one
<NutHug_> the teleporting one
<pusga> yeah im on .95 and i always get 5 dms
<pusga> nuthug i dont understand your post
<fallu> fudgie
<fallu> it's gee golly
<NutHug_> in r3 jisse gets 3 dms
<pusga> Whereas if you pause at 273 and hit space, you get only the displayed amount.
<pusga> what?
<NutHug_> for me
<pusga> oh
<pusga> right
<pusga> yeah
<pusga> but if i edit it i always get 5
<NutHug_> unless you shift p
<NutHug_> then you get 5
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<jisse> Im using 4.92
<fudgiebalz> too bad fallu
<jisse> So confirmed to happen in 4.95 but not 4.92 Nuthug_ pusga?
<NutHug_> 4.95 bruises stay
<pusga> yeah r3 always gives me 5 dms
<NutHug_> as if you shift+p to keep them red


Confirmed to happen only in 4.95, apparently I was using 4.92

Devs dun goofed