Toribash
Original Post
[REL] GTFO my hill! >:(
Right now you're probably wondering what the hell i'm talking about. Well, it's an MP-oriented mod, which is basically a little twist on the ever classic King of the Hill gamemode. To be a little more accurate, Tori (AKA you) is standing on an elevated platform, on top of half a sphere. And Uke (AKA your opponent) flies towards you ala jousting, in an attempt to dethrone you. Disqualification is enabled, so falling off the hill can be pretty risky. When talking about the frame settings, it's very similiar to Kickboxing. And, the engage distance is the equivalent of 1000.



It even makes sense! Tori is defending his streak (And therefore hill), and Uke is trying to take the streak, by means of taking the hill.

NOTE! You may have to restart Toribash to disable the mod entirely!

So without further ado, the mod itself:
Attached Files
GtfoMyHill.tbm (793 Bytes, 74 views)
<Blam|Homework> oiubt veubg
various places to find me lol
Originally Posted by Vx7 View Post
Why would we have to that?

Because i used the "Engage Player Pos(ition)" and "Engage Player Rot(ation)", and for reasons unknown to me, Toribash doesn't reset those variables when you disable the mod, or load a new one. Perhaps i should notify Hampa of this?

And thanks, Rott and dengue.

I'll send MrPoptart a PM, so he can approve it (If it's worthy, that is), and enable it for multiplayer...
<Blam|Homework> oiubt veubg
various places to find me lol
Engage Distance is not used, and neither is Engage Height, which would explain your problems, sort of. I don't get why it's like 50 distance though, it should be 1000...
<Blam|Homework> oiubt veubg
various places to find me lol