

Bushido Style Study
Pages: 1-3
Key Posts:
Summary: snake you do this
Judo Throw Study
Pages: 4,5,7-12
Key Posts: Iver Aquita TimmyboyG snake Zwift
Summary: Medium risk, high reward throws that require great practice to become effective. Tutorial in knowledge base.
Judo Footsweep Study
Pages: 13-16
Key Posts: Aquita Iver Jenson Zwift
Summary: Low risk, high reward takedowns that require good practice to be effective.
Flying Armbar Study
Pages: 6, 17,18
Key Posts: Aquita TimmyboyG
Summary: Medium risk, medium reward joint lock that lets you immobilize your opponent using multiple control points. Takes great practice to become effective.
Snap Kick Study
Pages: 17,18
Key Posts: Aquita monkeyishi
Summary: Predicatable, risky, and all too common opener that holds the bonus chance of dismembering a limb.
Can be easily countered by carefully catching the kick or blocked with a kick check or lowered arm.
When kicking you should aim for weakspots like the armpit, or where the chest and lumbar connect.
BJJ Style Study
Pages: 19-21
Key Posts: Aquita monkeyishi
Summary: Pulling guard and executing guard sweeps are very advanced tactics that require good practice before becoming applicable. Otherwise they are risky to beginners.
Pulling guard can slow the fight down and put the oppenent in unfamiliar/unpredicatable hold.
Top Pressure is very effective in finishing and immobolizing a downed opponent.
Joint-locks will be further developed in their own study.
Dynamic Gripping Study
Pages: 21
Key Posts: monkeyishi Aquita monkeyishi(2)
Summary: Never settle for your starting grips. Change your grabs to attack the base and COG of your opponent and keep him guessing.
Wrestling Style Study
Pages: 21
Key Posts: monkeyishi Aquita
Summary: Incomplete
General Striking Study
Pages:
Key Posts: RedPanda
Summary: Incomplete
Joint-lock Study
Pages:
Key Posts:
Summary: Not yet started
---------------------------------------------------------------------------------------------
Hip throw forward
-------Possible from clap, play with opener to get the concept
-------Require opponent to clap
-------Contributers: snake, chlebicek, Holo
-------Replays: replay1, replay2, replay3
Leg sweep forward
-------Achieveable with clap on start
-------Similar concept to hip throw forward
-------Contributers: Possesed, HiPower, snake, Holo
-------Replays: replay1, replay2, replay3 (possible from clap, effective)
Technique Development Cycle

For some people their style might be super defensive with a supplex, for others it might be extending the wrists and doing bushido styles, and even for others it might be DM Kicking every time, and we can judge them all we want, but who are we to force them not to do it?
So I tried that leg sweep thingy here it is. Idk if it's actually right or not lmfao.
My 10 Cents is this. I play toribash like once every week or two, Since I work 2 jobs, 6 days a week. I play aikido because I enjoy it and every game I play is for the fun of enjoying Toribash and Aikido in particular.
we all have life and job, and we all want to have fun
I dont care about having to pull your fancy moves just to move up in a org I have been a part of for quite a while. I still use the crappy decap that Fachry used to use just for the luls, because Its funny and I enjoy it.
nobody is forcing you to pull off fancy moves to be in org, but it's required to know how to do it if you want to rank up
Sure this org is about Improving and being better players and learning, but I dont believe anyone should be forced into a certain style of play, creativity and freedom are two key concepts of Toribash and Aikido.
indeed, consider these as challenges to complete,
creativity is exactly what this all about. if you know other way to make people try new things and develop their own - i'm all ears, this is exactly what i try to achieve.
basing org on average skill level (lift kicks, wrists and other average boring stuff) does not give anyone an incentive to try and play other aikido-like mods besides abd 24/7 and try something new instead of spamming lift kicks, contracting wrists and other average boring stuff.
Sure, Plenty of people are going to lift or shovel, Stop crying and learn to counter. FFS, Hold All if that makes you happy and you have fun playing like that.
nobody is crying except people who don't want to learn new things and yet to be top tier.
if you have an idea how to encourage players to get better, i'm all ears
Anyway... That was like 10 000 Cents of rubbish, But just play the game and have fun
Edit: also wtf is up with paying for Ranks and waiting 4 weeks and all that stuff. This is a org, not a business
where does tc for events comes from?
Suggestions are always very welcome, so please, get involved with the org and help out.
So when we give a suggestion your response is to shut the fuck up and agree with you? Also you're asking for suggestions when all you have to do is read this thread and it's filled with them! You're really rattling me right now because you're not listening to anyone except yourself and those that agree with you.
Remove snake from leadership and drop all the bullshit that he implimented
Although I know you won't take my advice because you're too egotistic to listen to suggestions right in front of your face. All you care about is your own ideals and how YOU play aikido, and that is plain bullshit. TA could do a lot better with a strong leader who listens to 90% of the community. You've been asked multiple times to: Remove the bushido, remove paying for ranks, remove waiting for ranks, etc etc.
