I actually agree that the tournament should be best of something other than 1. Anyway that's not the point, the point is that rank is supposed to signify the best players. The top ranked players currently are most definetely not the best players. If you want ranked to work at all the staff needs to take it more seriously. There are good players who don't even bother with ranked because it has no real significance, and the only reason I play it, is to get the tc from winning the tourneys. Ranked isn't competitive, nothing about it is, and that's the problem.
Edit: Close your parentheses smalls.
Edit 2: Why is taido2 still in the game.
Toribash is 100% a competitive game and Esport. You really couldn't get a game that comes down to much more skill, control over 100% of your movement = not suited for competitive playREALLY
The aspects that make toribash random is to do with the mods, not the concept of the game.
Smallbowl... you trying to justify it being a first to 2 instead of first to 5 (or first to 7, even better) is a joke.
"A low number of fights per fixture makes it possible for the tournament to sit neatly within a season"
First to 3 and first to 5 would have no difference on the time it takes to be completed. Its a 10 - 20 minute difference, people who are in the end of month tourney have plenty time since they are the ones who are grinding 1000 games in a month.
GMs are so far up there own ass all the time, stop trying to defend your failure and instead start looking at ways to improve it.
Cowmeat i respect you trying for almost a year, I have been telling GMs since 2013 for hours a day on how to improve competitive play. The problem is they are all to ignorant and think they know it all.
That is to do with the DEADLINE they are given, e.g. 2 days to find someone is not long enough.
But once you can arrange a time to both be online, 5 minutes, or 1 hour of playing doesn't matter. After agreeing a time to play I have not once had the experience where the person tells me they have only enough time for 2 games, often time is spent after playing friendly matches, chatting, etc.
I suppose that's why you haven't been in the end of the month tourneys at all, eh?
Let's seriously not forget that it does take a looooooot of playing to get that kind of rank at all. If you had that kind of time to begin with there's no way in hell you'd even get into the tourney. That bitch list might be a joke, but it's fairly true.
On an individual basis, i.e. tourneys and whatnot, Toribash is totally competitive. I don't understand how someone can say it isn't. Obviously things like turnframes, gravity, dismemberments etc. etc. etc. have a part to play in all of that, but if you make sure to optimize all those settings for competitive play, it totally works.
So I can contribute a bit to the OP.... I don't really like it at all. There's pretty much a train for good ranks, and if you miss it you're a little fucked. It's not about who is the best, it's about who has the most time on their hands to sit in the ranked rooms and tourneys.
I thought you would understand what I meant by that. The game's based on or at least has a bit of relation to martial arts, etc, correct? And the basis of Martial Arts is to defeat your opponent, correct? The basis of Toribash is to win against your opponent, correct?
A game alone can't be competitive, it's the players that make it competitive. Let's take the hunger games for example. It was made to pit teenagers in a death match, but for god knows why they could of had a picnic. You could have a game that's primary basis is to kill your opponent, but what if people chose to work together?
Users in toribash (a majority) play to defeat their opponent. Their *Competeing*. People are fighting to get ahead of the other player, so that should make Toribash competive right?
When the rank first introduced, the rank servers were full, with players having up to 25 win streaks, but as time progressed, less and less people decided to play in the rank servers, due to everyone actually getting prizes and high ranks were farming for it. The reason why some people get into the ranked tourney with few wins is simple, they pop in one day, win three matches, and pop out, because no one even plays rank anymore due to the top five *FARMING*
I'm guessing you didn't read the part where I said this game was at least somewhat based off martial arts did you? The game is entirely suited to competition. If the players are having fun competing in this game, that would mean it's suited.
I suppose you didn't read where I stated that people got tired of the other farmers, or just don't generally like the ranked system anymore, so hardly anyone plays it, and it becomes easier for people to become a higher rank with fewer matches, huh?
It really isnt competitive, read hipotibor's posts - in addition to which the unpredictability of the game physics at times makes it even less so.